Tesseract
by gizm0steve · Uploaded Jun 08, 2012
File Size: 2.78 MB
Downloads: 26
Rating: (1 votes)
Description
This is my first map. It's an unfolded tesseract. I connected the faces with world portals. I need help debugging this, there are several world portals that are broken, numerous graphical glitches, and errors saying I have too many portals open. It may be the case that not all of this is possible to fix with the P2 engine? Thanks for any help. [email protected]
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If you have too many portals of any kind in your map it will result in glitchy gameplay. That's that. Not sure if there is a way to fix it at all.
The simplest thing to do is have the world portals only open when the player is within a certain distance. I believe you can achieve this by having a trigger open them only at a certain distance. this means the ones that are not present in the current room will not be open and, thus, not rendered.
This is my first map. It's an unfolded tesseract. I connected the faces with world portals. I need help debugging this, there are several world portals that are broken, numerous graphical glitches, and errors saying I have too many portals open. It may be the case that not all of this is possible to fix with the P2 engine? Thanks for any help. [email protected]
File Name: tesseract_c.zip
File Size: 2.78 MiB
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