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Description
I will write a better discription later This is a gravity gun for the ingame editor will try to add more instances later this week THIS IS NOT BEEMOD1 COMPATIBLE or bluemod or speedmod have fun
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An interesting concept, using a logic_register_movement to follow the player. But what happens if the player isn't facing straight forward when he/she picks up the gun? Also, the triggers go straight through walls, which can lead to amusing results.
was a logic_measure_movement close enough and it should still work no matter what direction the player picks it up
And Bee2? Oh and HI
I diddnt know that you used the same name and same pic as on steam 
I will write a better discription later This is a gravity gun for the ingame editor will try to add more instances later this week
THIS IS NOT BEEMOD1 COMPATIBLE or bluemod or speedmod
have fun
File Name: Gravitymod.zip
File Size: 23.67 KiB
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