Map
Portals Through Time (Part 3) - Collision
Face new challenges and solve interesting puzzles with the addition of Time Travel! Go back and forth between the present (overgrown and decaying) and the past (clean and functional). Steam Workshop: http://steamcommunity.com/sharedfiles/f ... =258437462 Video: https://vimeo.com/94718761
Portals Through Time (Part 2) - Red Sky
Portals Through Time is a single-player series of puzzles built for Portal 2 and created in the Hammer engine over the course of 12 weeks. Players embody the main character, Chell, as she solves puzzles in test chambers created by the antagonist, GLaDOS. This series of chambers features the new mechanic of relative time travel. Players can go though a time machine entrance and exit out in another time and area of the chambers. The player starts in the present time period, where the chambers have fallen into decay and are overgrown with foliage. They must solve the test chamber by using mechanics still functioning in the past and bring them into the present.
Portals Through Time (Part 1) - Intro
Portals Through Time is a single-player series of puzzles built for Portal 2 and created in the Hammer engine over the course of 12 weeks. Players embody the main character, Chell, as she solves puzzles in test chambers created by the antagonist, GLaDOS. This series of chambers features the new mechanic of relative time travel. Players can go though a time machine entrance and exit out in another time and area of the chambers. The player starts in the present time period, where the chambers have fallen into decay and are overgrown with foliage. They must solve the test chamber by using mechanics still functioning in the past and bring them into the present.
Ms. Wheatly
A map i made for my friend SqueeBat that took too long to finish. I started out trying to make something serious but it got sillier and sillier because of his requests so i just rolled with it. It includes custom music and textures and some OC of SqueeBat. Here is his Youtube Channel https://www.youtube.com/channel/UC9sMSx ... lbwJbAOYUw Play as P-Body that gets suddenly assembled sometime before Chell's awakening and tries to escape with the help of Wheatly when SUDDENLY...... P.S. Please record your playthrough if you can because this thing i made will propably cause some funny reactions. [UPDATE] I put in the work and managed to release this map on the workshop. I also renamed it from "P-Body's Crazy Adventure" to "Ms.Wheatly" for reasons.
Laze
A short map involving an inacessible laser !
PORTAL IS AMAZING MY NEW MAP!!!!!
PLAY MY MAP AND RATE!!!
[COOP] Vertical Alignment
I've been working on this map during the last month or so, and I think I've fixed enough obvious exploits. It's cooperative puzzle focused on light bridges and conversion gel. (You shouldn't need much conversion gel. I think five placements are enough to complete the map.) Screenshots: http://imgur.com/a/0suw8 Anyway, playthroughs would be greatly appreciated. Suggestions will be taken seriously, especially if it's something I can actually fix. I'm more concerned with making this map good than releasing it soon (or I would have already released it).
Isolation
A very difficult small map. Thanks a lot to josepezdj, grayarea and HeadShot for playtesting and helping me block a lot of unintended solutions.
Interlink
A small, challenging map. Thanks to grayarea for playtesting Workshop link: http://steamcommunity.com/sharedfiles/f ... =235438315 The Wheatley dialog mish-mash was inspired by CoolDudeClem's Crazy Chambers: http://steamcommunity.com/sharedfiles/f ... =194726504
Incidence
A small, difficult map with bland visuals. Thanks to HeadShot and grayarea for playtesting and pointing out unintended solutions. It should provide a good challenge though!