Map

There is something inside the walls - Black and White
Uploaded by PitchBlackShadow · Feb 24, 2013
5 comments · 5.0 (3)

This is my first map. It is part of a Mappack i make. Basicly i uploaded this map to get some feedback about the difficulty and visual aspects like the lighting etc. so feel free to leave your comments. The difficulty should be Medium/Hard. Big thanks to everyone here in the comunity, i would have been nothing without you. Also i want to especially thank Patox and Neodyme, my Beta-testers. This map contains a lot of custom stuff, also an own loading screen. To make it work you have to type "restart" into the console after you loaded the map, because the materials are packed into the .bsp. Screenshots: http://imageshack.us/photo/my-images/94 ... reena.jpg/ http://imageshack.us/photo/my-images/13 ... eroom.jpg/ http://imageshack.us/photo/my-images/33 ... amber.jpg/ http://imageshack.us/photo/my-images/84 ... amber.jpg/

There is something inside the walls - Black and White
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Sunbury Chambers 16
Uploaded by BierPizzaChips · Nov 24, 2012
5 comments · 5.0 (3)

Easy COOP. This map is perfect for beginners and has approximately 40 min game play. The map includes conventional puzzles with cubes, spheres and lasers in PeTI style but also flinge actions and some unconventional puzzle features. The players can proceed non-linear. More screenshots on Steam: http://steamcommunity.com/sharedfiles/f ... =139476387 Packed with 7zip A Walkthrough video and information of how to play COOP on your own are posted in the Comments of this Map.

Sunbury Chambers 16
Imperator
Uploaded by Coppermantis · Nov 04, 2012
5 comments · 5.0 (3)

Winner of the first MyApertureInnovations mapping contest. The theme for that contest was custom content so I introduced a few custom textures including portalable wall and overlays. There are also some semi-new (although I expect I'm not the first to use these) testing elements that are featured in the map. Known bugs: One strip of indicator lights has a part that behaves incorrectly In the large room with the rocket turret, fizzler volume and ball catcher, dropping a box in the goo may not cause it to respawn Fizzler volumes are too opaque These issues will be addressed soon since I could not do so due to the contest deadline.

Imperator
Memory Loss - Part 2
Uploaded by GHoST61 · Dec 31, 2012
6 comments · 5.0 (3)

Welcome to Memory Loss 2 Trailer - http://www.youtube.com/watch?v=xEgu2zE40Lc Me on steam - http://steamcommunity.com/id/12URMarty/ Explore using your survival skills in an attempt to find your way out alive. Just be sure not to let hallucinations overtake you, as there is no telling how it will end. History Version 1.0 Released Version 1.1 Fixed some particle effects Version 1.2 Fixed cheating in some areas, fizzler in second room. Version 1.3 Added auto save points Secrets you can find. Find 4 glowsticks Find the <3 Find the key Find 4 turrets from the future. Find the hidden picture. Something need to be fixed ? Drop a comment below.* Thanks, hope you like the map! -Marty

Memory Loss - Part 2
Sunbury Chambers 12
Uploaded by BierPizzaChips · Nov 01, 2012
4 comments · 5.0 (3)

Very easy COOP based on a PeTI map and enhanced in Hammer. Key game play elements: Cubes, lightbridges and laser. Steam: http://steamcommunity.com/sharedfiles/f ... d=90278950 Packed with 7zip

Sunbury Chambers 12
Old to New
Uploaded by charlesleroi1 · Jul 09, 2012
5 comments · 5.0 (3)

a pack of three maps 1- old test chambre 2-aperture innovation test chambre 3- clean test chambre

Old to New
[JFTC] Repulsive Welcome
Uploaded by RectorRocks · Jul 22, 2012
9 comments · 5.0 (3)

Hey guys! I'm back with another map in the series, this time its underground! This is my first time releasing an underground map, so maybe its not that good. Sorry. This map is an easy test chamber that tests the Repulsion Gel, nothing else. Enjoy! The .rar file contains 3 maps: -Hard Decision (BTS) [sp_hard_decision_bts.bsp] In this map, you continue from where you stop at Test Chamber 04, at the BTS section of the Enrichment Center. You walk forward and theres two ways you can go. Turn left and go back up to the modern facility or turn right and go down underground. You choose! -BTS to Underground Train Ride (Tunnel) [bts_underground_train_ride.bsp] You chosen to go Underground, now you must ride the train to the Underground section of the Enrichment Center. The station design is similar to Singapore's train station design. -Repulsive Welcome (Underground) [sp_u_repulsive_welcome.bsp] Welcome to the Underground facility! Now you must complete tests to go back up to the modern facility for your cake! Good luck! IMPORTANT NOTE: -There are 3 maps in the .rar file. Play "sp_hard_decision_bts.bsp" first. After completion, the map will change by its own, no scripts involved as I used point_clientcommand. -Remember to drag the materials from the materials folder too! It contains alot of stuff. -The fizzler in the right room acts as the same as a Laser Field (or Discouragement Field). It'll kill the player upon contact with it. Difficulty: Easy Size: Medium Date: Somewhere in 1940 Testing elements involved: -Repulsion Gel -Nothing else Remember to comment and rate this map! Give me feedback and how I can improve in my next map. Blindruns and walkthroughs would be very much appreciated! Have fun and enjoy the map!

[JFTC] Repulsive Welcome
PLEASE DELETE
Uploaded by Fracture · Jun 30, 2012
4 comments · 5.0 (3)

EDIT: due to recent player critique, this map is being deconstructed for later review. please delete this page accordingly

PLEASE DELETE
[JFTC] Flinging with Portals (Test Chamber 03/19)
Uploaded by RectorRocks · Jun 29, 2012
8 comments · 5.0 (3)

Hey guys! This is the third test chamber of "Journey of the Cake"! This test chamber requires a lot of flinging, so be prepared! IMPORTANT NOTE: I reduced the total number of test chambers from 48 to 19. Since most of you said that 48 is too much. Size: Medium Difficulty: Easy (but frustrating if your cube keeps fizzling) Testing elements involved: Aerial Faith Plates Excursion Funnel Basic elements (Cube dropper, switch, button) Improvements: -Observation Rooms -Lightings -Reduced total test chambers to 19 -Autosave after the elevator -Harder puzzles NOTE: Ignore the test chamber sign on the right. Tell me what you think about this map! I'll then try to improve in my next map. Comment and rate it! Post your blindruns and walkthroughs here too! I really appreciate it!

[JFTC] Flinging with Portals (Test Chamber 03/19)
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Industrial Flower Tower
Uploaded by Wanderer2021 · May 31, 2012
21 comments · 5.0 (3)

Sometimes water is more useful than what is first perceived. How is your green thumb?

Industrial Flower Tower