Map

Chamber_15_coop /ver 1.1/
Uploaded by KILDET · Jul 18, 2011
7 comments · 4.1 (11)

Coop map inspired by Portal 1 Chamber 15 bonus map

Chamber_15_coop /ver 1.1/
Advertisement
Registered users don’t see ads! Register now!
the_hike
Uploaded by nakedape · Jun 13, 2011
8 comments · 4.1 (11)

First attempt at a portal 2 map. Yes I know, the lighting is bad. Enjoy.

the_hike
Sphere Scramble
Uploaded by AzraelXJM · Jun 07, 2011
16 comments · 4.1 (11)

My first published map, first complete Portal map, and first time attempted submitting over the connection on my phone because I'm stuck with an awful ISP. Sadly I was not able to submit for the contest on time because of the outage. Have been playing with Hammer for two weeks, this being the result. Shepherd a Personality Core around a small course to complete the chamber. Pretty pleased with my Core dispenser, I mean to use it again, though I'm sure I can streamline the whole thing and tidy it up a lot. There are things I thought about doing differently, you will see there are two tractor beams going in different directions, I could have had one with a button to switch direction, but I think this is a bit better for the player. It's not too long but I hope you like the concept and presentation, spent some time trying to match it to the Aperture style. Any anyone who for whatever reason dislikes Personality Cores, they may want to see what happens when they keep pressing the button for the dispenser.. Pictures to follow, lost a lot of sleep. Meantime you can see some WIP stuff on my blog- EscapeFromTheWaterTemple.com

Sphere Scramble
This Area is Under Construction
Uploaded by Gmex · Jun 03, 2011
13 comments · 4.1 (11)

A multiple chamber map that combines clean elements and construction elements. Steam name; Gmex I hope you enjoy my level.

This Area is Under Construction
Minimalist
Uploaded by psychohamster · May 26, 2011
13 comments · 4.1 (11)

First attempt at a true puzzle. Single room. Comments and critique welcome. V 1.1 Removed Side armetures, added full plate glass for prevention of bypassing mechanics. Lowered Far well to prevent premature portal placement. Moved End map trigger away from door, and removed portal wall next to door to prevent premature end game triggering.

Minimalist
Playing With Spheres
Uploaded by contempt280 · May 25, 2011
24 comments · 4.1 (11)

My first attempt at making a level with Hammer. Not the prettiest, but I hope the puzzles are somewhat interesting! This is more a test of reaction, puzzles aren't really too tough. Please leave any bugs or problems you may find and any constructive feedback is greatly appreciated! Thanks! UPDATE 5/30: Hopefully fixed the major issues, added some tweaks.

Playing With Spheres
sp_dred4
Uploaded by Dred_furst · May 16, 2011
9 comments · 4.1 (11)

I made this map over the last two days. Nothing amazingly complicated but it's a start.

sp_dred4
Olympic
Uploaded by satchmo · Jul 26, 2011
37 comments · 4.1 (16)

Are you a cyber athlete? Olympic is a marriage of puzzles and sports.

Olympic
The Room (Precision, Timing, and Solving)
Uploaded by NeemaE · May 28, 2011
34 comments · 4.1 (16)

UPDATED for competition! v2 should be a more interesting play. This intentionally awesome title gives very little away, and leaves all the surprises of THE ROOM for the player to experience. It is worth mentioning that the idea for this map came from: (1) having the player start at what looks like the end, (2) making the player navigate backwards through testchambers [which appear partially solved], and (3) having the player get to what should be the "beginning", and then solve his/her way to the end. [Thus, some portions have much activity going on, and part of the challenge is to determine which puzzle element belongs to which 'direction.'] There is an emphasis--at times, without making it too difficult--on precision and timing, but I'd like to think that The Room is as satisfying, if not more, to figure out. Note: the file that I am submitting for the competition is 'the_room_v2.rar'. The other file is the original one I had included to be playtested, which will still remain--but it is NOT my official submission. If necessary to avoid confusion, I will take it down. EDIT: I must have uploaded the new file to REPLACE the old file. For anyone interested, the old map can be found at: community-releases/the-room-t2984.html

The Room (Precision, Timing, and Solving)
Advertisement
Registered users don’t see ads! Register now!
Enrichment :: Test two
Uploaded by Lpfreaky90 · May 19, 2011
31 comments · 4.1 (16)

This is the next test in the Enrichment series. Test elements: Funnels, Panels, laz0rs, cubes and Aerial faith plates. Hope you like it, Feel free to comment. To do list: Quite a few things, but this is really an old map, I don't know if it's worth fixing all of this ~Lp Version 1.0.1 * Deleted an alternative solution Version 1.0.2 * Deleted an alternative solution Version 1.1.0 * Made the puzzle a little bit harder by deleting various alternate solutions * Fixed the indicator light overlays Version 1.2.0 * Fixed the fizzlers * Removed alternate solutions Version 1.2.1 * Added light Bugfix_version * removed the map, so I can upload it again so the issues might be gone now?

Enrichment :: Test two