Map
Affiliated
Yyep, First words here, lol. But here is my entry for this contest, clean aperture and few puzzles, nothing big. Updates -Added autosaves. -Fixed last chamber lights little bit.
"If cube- and button-based testing caused..."
My entry to the summer mapping initiative, playing in clean Aperture. If you find bugs, manage to get stuck somewhere or know how to break the room, please tell. Have fun! Changelog: v 1.1: - lowered a platform - corrected a texture - the testchamber sign actually activates - added a light to the cold room - I tried to make clear what the "useless button" does, with signs and by removing the timer sound - One of the droppers is now large - Slightly bigger room for the testchamber sign - Elevator plays a movie - Starttext added
Hard Bridge
Using bridges the right way is key in this map Playthrough: http://www.youtube.com/watch?v=JEQCYTd9Ptg improvements to first version: -add 1 small puzzle -added a panel instead of a block -removed portable walls, preventing confusion
Blackout
In this map, you are just continuing to do your Portal puzzles, half awake, when you are suddenly plunged into the depths of the facility. Here, the lighting is poor, and you will have to analyze every bit of the puzzle to find your way through. First room http://i145.photobucket.com/albums/r230/DarK_64/image1.jpg Please post any bugs! Thanks. PS: msleeper can you delete my other Blackout, I have no idea why I uploaded it twice...
All Things Physics
3 part puzzle map for the summer mapping contest. Updated (Mar 09 2013): - Fixed exploit in 2nd puzzle - Redid all lighting - Substantially updated level with new pretty things
Piloting a Blimp
A couple of puzzles based around an Aerial Faith Plate. Theme: Clean/BTS Final Update! Fixed up lighting, changed some stuff, did final HDR pass I'd personally like to thank Valve and ThinkingWithPortals for putting on this contest. It was fun and good motivation
More Fun And Learning
Updated! Please try it again, if you are unsure if you got the intended solution. A fun, two chamber map featuring Clean Aperture. It features Cube and Button Based Testing, Excursion Funnels, Gel, and Aerial Faith Plates. It's not yet finished; I'm going to try and add a third or fourth chamber by the end of the contest.
sp_LightBridge_Gel_v2
Just a little test chamber I made for anyone who wants to play it. Shouldn't be too difficult... Uses gels and light bridges.....have fun! Update = -Auto saves -Only one way to solve the last puzzle -Made the first room a little brighter
Whatsa
All feed back is highly appreciated. The actual puzzles themselves are 99% finished (the 1% being bugs people may find). Its not meant to be the hardest or longest, Just a nice intuitive puzzle. I do support feed back but I do not plan on making it much more difficult. Update #1 Fixed several bugs in the second puzzle that allowed you to skip most of it. Fixed the laser so they shouldn't be causing any more lag. Update #2 Fixed broken door in puzzle two. Added Cube respawn in puzzle two in case it gets stuck. Added hints and finished setting prop_details. Removed some unnecessary foliage. Fixed some shortcuts in the puzzles. Update #3 Cleaned up light and textures and added some more visual detail.