Portal 1
Companion Sphere
A Sphere reskined with the Companion Cube Heart I reworked the plain Sphere texture, adding the Companion Cube heart to it. Special thanks for Shmitz for compiling it for me, after I tried for a long time and couldn't get it working. Skin 0 is the Standard Sphere Skin 1 is the Companion Sphere
Welcome To Aperture Science(WTAS)
Its a new Projekt from JointVenture.I hope you have a lot of fun and get through without noclip.
Cassata Chamber 2
The second official map I'm releasing to public. After about half a year of on and off work (I'm not bragging, I've just stopped working on this map for long periods of time) I finally finished it. Forcefully actually, compiling took too long so I just brought it to an end. I'll try to make more maps more often if my feedback for this map is good. Anyway, so this map is my attempt to make something as authentic and as possible, while trying to provide thought provoking puzzles that are loyal to the original feel of the game before the BTS's kicked in. I think one of the things you will defiantly notice about this map is that it's dynamic in how you move around and solve puzzles. The goal is always apparent, but the steps in getting to them often overlap each other and cause for a lot of revisiting of different area's. This makes things more interesting rather then saying "Good job, move to the next empty room that you've never seen before." It allows people to keep tabs on their environment, much less... gaze at my hard work. Haha. Questions, Comments, what did you like? What did you hate? I'd love to hear what you have to say! Directions: 1. Unzip BMZ file. 2. Run Portal 3. Click "Bonus Maps" on the titlescreen. 4. Click "Import" 5. Locate the BMZ file. 6. Play the map.
Portal Hate Volume 01
I Wanna Be The Guy-inspired portal map! Possibly the hardest and most screwed up map you'll ever play. Good luck with that. If you find both endings, then you get a medal.
The Nevada Project
updated some speech in chamber 001
Agito
a map with no portal gun. Interested? music by The HamsterAlliance custom models by Hen7 to install extract the folder to steamapps/USERNAME/portal/portal it will show up in bonus maps This map started out as an idea for a map where all the rooms can rotate, and that makes up the puzzles, but in portal the player's body gets in the way of a rotating room. So I made this level instead All puzzles are based off of rotation it is set in Agito labs, a dirtier, less flashy section of aperture science the level turns off the crosshairs at the beginning, but turns it back on at the end of the level. if you exit early or want it on type this in console: cl_drawhud 1 edit: requires HL2, the portal map pack based off of the flash version, and maybe EP1 and EP2
Gear Portal Map Pack V2
Gravity, and love! After working with our first map, we shortly thereafter released our Gravity Tech demo based on much of what Hurry had made from the Logic series. We asked, he said "kk" and thereon we expanded on it to revolve more then just cubes. So here it is, an improved version of map 1, and two all new maps with gravity puzzles included. Thanks Hurry, and to everyone else, and enjoy! Shortly we plan to release challenges for the next two maps.
LoveGLaDOS (v1.1)
LoveGLaDOS (v1.1) LoveGLaDOS (v1.1) follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the Advanced Maps. It has some minor fixes and lighting/detail improvements over v1.0, which was released Jan. 20, 2008.
Logic Portals : Levels [00-03]+NEW[04].beta
Logic Portals 00-04 by Hurricaaane Levels 00 to 04 of Logic Portals, made by Hurricaaane. [00-02].v3 [03].v1 [04].beta Note: THERE IS NO CHANGELEVEL BETWEEN 03 and 04. Load the level manually.
Shmitzchamber 01
5 very challenging puzzle areas. To install, extract the archive from your /portal/portal directory. To play, load the map through the Bonus Maps menu be selecting the "Shmitz Maps" group. Prepare to put on your thinking cap and warm up those wrist movements. This map is meant to introduce types of puzzles and solutions that are not in the main Portal game, and may in fact require you to rethink certain learned expecations. There are five areas, each with their own mode of operation. Once you've beaten it, try out the Challenges!