Portal 1

Portal 1 Trailer Crusher Sequence Remake!
Uploaded by Sunday13 · Jan 07, 2012
1 comments · 4.0 (5)

A "remake" of the Portal 1 trailer! The solution is obvious, I just wanted to do a remake of it. To install follow these directions: 1.Take the file from the archive. (crusher_trailermap.bsp) 2.Locate your maps folder (C:/Program Files (#)/Steam/steamapps/USERNAME/portal/portal/maps OR C:/Program Files/Steam/steamapps/USERNAME/portal/portal/maps 4.Drop the crusher_trailermap.bsp file into the maps folder 5.Open Portal If you have the console enabled already skip to step 10 6.Go to options 7.Go to keyboard options 8.Click advanced 9.Check "Enable Developer Console" 10.Press the tilde key (~) to open the console 11.In the console, type "map crusher_trailermap" 12.Enjoy the map! Sorry for the lag in the beginning, it dies down a few secs after the fire particle starts.

Portal 1 Trailer Crusher Sequence Remake!
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Try Anything Twice
Uploaded by HMW · Sep 04, 2010
86 comments · 5.0 (13)

My second (and final) Portal 1 project. Five chambers, each of which must be played twice. However, each second round has a twist... Copyright (c) 2010 ~ 2015 by HMW; some rights reserved http://creativecommons.org/licenses/by/3.0/ You need 7-zip to extract this file. http://www.7-zip.org/

Try Anything Twice
Watch
Uploaded by warnightify · Sep 14, 2013
4 comments · 5.0 (4)

This map was supposed to be the first map in a mappack I've never managed to work on. The puzzle emphasizes different usage of blue portals. It is very easy and short but level difficulty is similar to original Portal.

Watch
Hotspots
Uploaded by warnightify · Feb 09, 2013
9 comments · 5.0 (5)

WARNING: This is a PORTAL ONE map. Walkthrough Video : http://youtu.be/TxQwQYG_5_4

Hotspots
Another.Test.Subject
Uploaded by fu$1on · Jan 04, 2013
7 comments · 5.0 (4)

Map Pack for Portal This map pack is designed to be a moderate challenge for players who have played Portal. The initial puzzles are designed in such a way that they don't require much thinking and players can skim through them, experienced players might find them a bit boring. The difficulty ramps up significantly midway through the map pack, with the later puzzles requiring thinking and at times quick maneuvering and precise timing. All the puzzles contained in this map pack are doable without the use of cheats or exploits. Features:- a) 15 completely new test chambers. b) Optimized and fully detailed maps to make them feel more Valve like. c) New puzzle elements like player controlled moving platforms, laser field, etc. d) An explosion filed easter egg. (Good luck finding it)

Another.Test.Subject
Oktovrios
Uploaded by Kopeke · Nov 12, 2012
5 comments · 5.0 (5)

Map by Kopeke(/Omega) (2012-2013) Special thanks to P0rtalPlayer and Vansulli for answering all of my questions. All custom content made by me! Except the easter eggs, that belong to ID Software. PS: This was suppose to be my entry for the first official myApertureInnovation contest but my computer died on the submission day. --- Changelog: [2.5] -Improved the chamber's geometry -Changed the Energy Destabilizing Field's placement to stop an alternate solution -Improved the map's optimization -Removed the radio because computers are better -Fixed missing textures (woops) [2.0] -Improved the chamber's geometry -Added a pit to stop an alternate solution -Improved the box dropper's placement -Removed the silver metal walls -Changed the the Energy Destabilizing Field's textures -Changed the Bonus map folder organisation to fit with future maps -Removed chalenges [1.0] -Released! Archive: [2.5] https://www.dropbox.com/s/9buzl11w59snw ... s_v2.5.zip [2.0] https://www.dropbox.com/s/jmtdkjbk4selp ... s_v2.0.zip [1.0] https://www.dropbox.com/s/93u21z3o1041l ... s_v1.0.zip

Oktovrios
Imperator
Uploaded by Coppermantis · Nov 04, 2012
5 comments · 5.0 (3)

Winner of the first MyApertureInnovations mapping contest. The theme for that contest was custom content so I introduced a few custom textures including portalable wall and overlays. There are also some semi-new (although I expect I'm not the first to use these) testing elements that are featured in the map. Known bugs: One strip of indicator lights has a part that behaves incorrectly In the large room with the rocket turret, fizzler volume and ball catcher, dropping a box in the goo may not cause it to respawn Fizzler volumes are too opaque These issues will be addressed soon since I could not do so due to the contest deadline.

Imperator
For Old Times Sake
Uploaded by reepblue · Sep 06, 2012
13 comments · 5.0 (5)

A quick map of an idea I had I made for old times sake. I use antiquated material, but I did not want to break the Portal 1 feel too much. Enjoy!

For Old Times Sake
eat the cake
Uploaded by PortalMaster · May 31, 2012
2 comments · 2.5 (2)

this is my first map! It is very impotent that you read the read-me!!!

eat the cake
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The lost chamber
Uploaded by Arugal · Feb 14, 2012
5 comments · 5.0 (3)

One of few virtual chambers. Is a short map, the playtime is over 7 - 10 minutes. Enjoy it! ^^

The lost chamber