Portal 2 (Other files)

Miscellaneous Portal 2 mods, assets, tools, and non-map downloads.

Cube Inductance
Uploaded by protoborg · Dec 08, 2011
2 comments · 5.0 (1)

This was an idea I had after seeing the "shake flashlight". This is a generator which uses the "infinite fall" technique with a cube or sphere to activate an object, i.e. open a door. The instance requires a fairly tall room as it is 512 high by 128 wide by 128 deep. Try it out and let me know what you think of it.

Cube Inductance
Advertisement
Registered users don’t see ads! Register now!
Holoemitter
Uploaded by Skotty · Dec 05, 2011
4 comments · 5.0 (1)

This is a hologram emitter, requested by Soundlogic. The model has a footprint of 32x32. It has 4 skins, on and off in blue and orange (just illumination turned on or off). There are 2 models. The first model (holoemitter.mdl) got 3 animations: idle auf (open) zu (close) The second model (holoemitter_statisch.mdl) is a static prop. I recommend to use the static one, because of its small size the animations are just a small detail. If somebody needs a bigger version, I can rescale it. Texture resolutions in original are double sized. Because of the size of THIS model, they are downsized.

Holoemitter
Falling Laboratory Monitor
Uploaded by Spam Nugget · Nov 20, 2011
5 comments · 5.0 (1)

An instance for a lab monitor that sparks and falls of a wall when a portal is placed behind it, like the security cameras do. Just chuck the instance in next to a portable wall, change the skin parameter and BAM instant success. Feel free to open it up and stuff with stuff if you want, doesnt worry me. Version Log: V1.1: Fixed rotation bug V1.2: Bug fixes

Falling Laboratory Monitor
Boxframe (Reflectorcube)
Uploaded by Skotty · Nov 18, 2011
2 comments · 5.0 (2)

This was made by me after an request of lpfreaky90. I remodeled the whole boxframe of the reflector cube and made a new skin. If needed I got a 1024x1024 texture version and I can rescale the cube to whatever you want. This model has full concave physics.

Boxframe (Reflectorcube)
Portal 2 Map Launcher
Uploaded by fma965 · Jan 03, 2012
33 comments · 5.0 (2)

Portal 2 Map Launcher v1.6 + SOURCECODE @ http://github.com/forgottencoders/p2map VERSION 1.6 UPLOADED 05/05/12 Portal 2 map launcher is a simple but effective GUI for loading custom and stock portal 2 maps. It doesn?t matter if you want to load them as solo, splitscreen, or online/lan, portal 2 map launcher will launch it. It has many advanced features such as changing map when ingame and skipping the intro of the game. As of version 1.1 you can now also filter/search the maps to allow finding the maps even easier. Now with this version (1.2) you can now even load the new map ingame without having to minimize the game. by using the F10 key As of version 1.4 you can now drag .bsp files to a area on the form to copy it to your map location. aswell as many buttons for quick console commands. --------------------------------------------------------------------------------------------------- Click For ScreenShot Homepage - http://forgottencoders.co.uk Project Homepage - http://forgottencoders.co.uk/p2map Issue tracker - http://tracker.forgottencoders.co.uk s0AEErcYx5A New Youtube Video Coming Soon Version 1.6 --------------------------------------------------------------------------------------------------- Usage: Code: Select allLoading a new map 1. Install "Portal 2" (if not installed). 2. Select checkboxes that you want to use. 3. Click the Dropdown list or filter the list. 4. Click the "Launch" button Changing map 1. Press "F10" or minimize the game. 2. Select checkboxes that you want to use. 3. Click the Dropdown list or filter the list. 4. Click the "Launch" button --------------------------------------------------------------------------------------------------- Changelog: Code: Select allV1.6.0 * Added a function to prevent re-generating the list when checkbox not changed * Changed the detection of Solo and Mp Maps. * Some behind the scenes changes v1.5.1 Bug fix. (never released) * Fixed Splitscreen Bug * Prevented filtering the maps unless atleast 3 characters are entered * First GitHub release. * Changed layout of the checkboxes * Added 2 more checkboxes (Other Maps) * Changed Tooltips Slightly * Now Using a three numbered version system (X.X.X rather than X.X) * Issue Tracker is now on GitHub. v1.5 * Changed Hotkey From F2 to F10 * New Maps Are Added To List When Added To Map Folder * Admin Priveleges Not Required Any More * Added Automatic Settings (Checkbox States Are Remembered) * Added More Robust Detection System & Manual Option * Added Quick Instructions To Main Form * Removed Quick Commands (Were Pointless) * Reorganized The UI * Completly Recreated The Filter/Search System (Much Better Now) * Cleaned The Code Alot * Added Tooltips To Every Button/Label/Checkbox * Added Built In Changelog (Click Version Number At Top Right) * Fixed Even More Problems v1.4 * Added Drag n Drop Map Area (To Quickly Install Maps) * Added Many Buttons For Quick Console Commands * Added Option To Disable Splash * Added Option To Manually Choose Portal2.exe Location (if not found) * Added Button To Browse Map Directory * Added Button To Go To Issue Tracker Page * Fixed Many Issues * Fixed Registry Issue V1.3 * Added hotkey to switch map even easier * Added homepage url * Added Splashscreen * Added About Page * Changed Splitscreen/Solo/Lan System * Cleaned Code * Changed GUI * Fixed Bugs * And More! V1.2 * Fixed startup bug * Wasn't Released Publicly V1.1 * Added Filter system * Added -Hijack Command * Added Splitscreen/solo and MP buttons * Added changelevel command * Added File checking * Added Other things * Changed GUI layout * Changed Loading Method * Fixed DLC map bug v1.0 - Initial Release fixed version just uploaded. PLEASE NOTE IF THE FILE WONT DOWNLOAD FROM HERE PLEASE DOWNLOAD THE LATEST VERSION FROM HTTP://FORGOTTENCODERS.CO.UK/P2MAP AS I AM HAVING SOME ISSUES WITH THE TWP UPLOADER.

Portal 2 Map Launcher
ML's Disc and Disc Player
Uploaded by MasterLagger · Dec 08, 2011
5 comments · 5.0 (1)

So I made a Disc and Disc Player in one of my maps. And since I couldn't find anything here (like an instance file or anyone bothering to make one) I decided to stick it up here. Even though this is an instance, you should open this file to copy and paste everything into your map instead of loading this as an instance in your map. The reason being is that if you want to hide your disc (the disc that the player interacts with is near the two purple cube, DON'T TOUCH THE ONE INSIDE THE TRIGGER) you won't be able to hide it if it's part of an instance. The default result of inserting the disc into the player is a message indicating that it works. Be sure to test it first to make sure it works before doing anything else with it. To change whatever result you want, change the logic_relay's Target output to whatever you want to be triggered. Please let me know if you have trouble or need help since this is the first time I have uploaded an instance. Edit: After some more testing, I realize that rotating the grouped objects (disk player, triggers, func_doors etc.) messes with the way the disk gets put in. So don't rotate the grouped objects either. I know that sounds like an inconvenience, but if your really insistent on rotating the device instead of rearranging the area you want the disk player to be located, then un-group the objects, change the "open" direction of the func_door. It's the purple "invisible" brush that touches the disc inside the trigger and goes into the disc player. Please comment if you have any questions or need better instructions.

ML's Disc and Disc Player
Portal 2 Theme
Uploaded by -Clement- · Nov 06, 2011
4 comments · 5.0 (3)

This is my first theme "Portal 2". ? 138 portal wallpapers ? Windows sounds replaced by turrets ? Trash icon is replaced I also recommend an excellent screen saver, you can find here : http://imgur.com/gallery/DbXgL ( Is the .exe in the .zip, virus scan : http://goo.gl/XYkKf3 ) -----ChangeLog----- 2.1 -Added some wallpaper. -Added a readme. -Clenest -Removing wallpaper of low quality 2.0 -Added some wallpaper. -Changing sounds: set in English -Color change of the bar -Changing the icons of the trash

Portal 2 Theme
Scientific Precision
Uploaded by UberSprode · Oct 18, 2011
6 comments · 5.0 (4)

This file contains a number of loops of music in the style of Portal 2, for people to use with the game's "dynamic music" system.

Scientific Precision
Frames prefabs
Uploaded by Lpfreaky90 · Oct 15, 2011
1 comments · (No ratings)

This file contains two prefabs: one for a doorframe, one for a funnel frame. To use these, place them in steam/steamapps/common/portal 2/bin/Prefabs. In hammer, click the entity tool and then select prefabs, and choose the one you want to use.

Frames prefabs
Advertisement
Registered users don’t see ads! Register now!
Portals on Panels, Issue Clarification
Uploaded by KillerBeeGees · Oct 12, 2011
3 comments · (No ratings)

I'm having an issue where portals placed on my rotating panels will only be oriented one specific way relative to the prop_dynamic (panel) inside of them. Here is a big, simple version of the problem I'm facing.

Portals on Panels, Issue Clarification