Portal 2 (Singleplayer)
Finished singleplayer maps and campaigns for Portal 2.
Nightmares
Step into my nightmare This test chamber is based on a recurring dream of mine, and it will throw your mind through a loop. This is my second portal map. Feedback is welcome!
[JFTC] Painting with Gels (Test Chamber 02/48)
Hey guys! This is the second test chamber of "Journey for the Cake". This test chamber contains Gels, with the exception of Conversion Gel. (No Cleansing Gel too) NOTE: I made this map purely with Hammer (Authoring Tools). Just because the paint dropper is the one from PeTI doesn't mean that I made this with the Puzzle Maker, right? I'm just bored of using the standard underground paint dropper so I used the PeTI version. Size: Medium Difficulty: Medium Testing elements involved: -Repulsion Gel -Propulsion Gel -Turrets -Hard Light Bridges Improvements: -Autosaves -Lightings -Automatic door signs Enjoy! Please tell me what you think about this map! Comment! Remember to rate it too! Please post your blindruns/walkthroughs here so I know what to improve in my next map.
sp_dkx_gtc
My small Entry for Contest. Hope you have fun getting the Cubes. Edit(24/06/11): Updated - Fix small Bugs - Fix Exit Elevator - Edit the "how i reach the Exit-Puzzle" so player can be true they solved it correctly - Edit some black Walls in last Chamber - Add Autosave
Hub - Padlocks and Puzzles
Put the spheres into the sockets. Couldn't be simpler. Unfortunately I'm not sure exactly what to upload and am running short on time, so everything with a file name even remotely similar to my map is included in the .rar. I also unfortunately had to cut out one puzzle due to time. After the contest I'll be uploading a finished, revised version with fixed up puzzles. If you enjoy it, come back for a better version! (Also one without bugs, as I'm sure there will be a few.)
Positive Discouragement - Chamber 02
"Positive Discouragement" is a small map pack that I'm working on. I decided that I might as well upload this to TWP, instead of having it sit around on my computer until I finish all the maps, but I'm not going to upload it to the Workshop until they're all done. So for now, you'll have to do it the old-fashioned way! ====== This chamber was originally going to be the third chamber, however due to some redesign on the second chamber, I deemed this one less difficult, and moved it back into the #2 spot. (It isn't really that difficult anyway - it's just an intro to the laser chaining technique). At this point the facility is starting to become cleaner, so it's less destroyed than Chamber 1, but more destroyed than Chamber 3.
sp_dreamlike_state
A shortened version (due to time) of a map that is in a wip map pack.
Tower Flings
A relatively short singleplayer map showcasing how velocity is conserved when jumping off of propulsion gel, in the old 20th century Aperture Science testing facility. Changelist b2 - Improved lighting, tweaked 3rd jump puzzle
Gray Test One
This is my first map upload ^_^. I made this map for fun and learned a lot about the destroyed theme. It will be fairly easy to beat. Any feedback would be appreciated!
Apature Dungon
inspired in part by a certain Legendary series. Use boxes for your keys. theme: Clean mode: SinglePlayer
[sp] Challenge accepted
"I've got a challenge for you after this next test. Not a fake, easy challenge like last time. A real challenge, without impossible moves." Location is the completely restored Aperture Science facility.