Portal 2 (Singleplayer)

Finished singleplayer maps and campaigns for Portal 2.

An easyhard level
Uploaded by coolzone227 · Dec 31, 2011
11 comments · 0.0 (12)

Might look easy, but very hard! Enjoy!

An easyhard level
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[SP] 1971
Uploaded by The_Rabbit42 · Dec 30, 2011
45 comments · 5.0 (26)

An old-Aperture test sphere featuring repulsion and propulsion gels. This is my first Portal 2 map, so I'd appreciate all thoughts and comments.

[SP] 1971
Cube Collector v 0.1
Uploaded by guckzurlinse · Dec 28, 2011
33 comments · 5.0 (8)

New update in steam workshop ( link below) http://steamcommunity.com/sharedfiles/f ... earchtext= In this map you have to collect cubes from different chambers to solve. For long playing, this time you can try to take the companion cube to the elevator or try to solve with less than five cubes. It?s possible, isn?t it. Note: -Room three was changed -Unlogic gaming was fixed -Now Glados speaks -Better savepoints created -forgotten fizzler function fixed Ps: Please post your experience about this map. Here you allways will see the actually best walkthrough. This is an unintended solution by John11 with 11 portals.. MU7uLDLFlxw

Cube Collector v 0.1
[sp] arc_worldportal_intro
Uploaded by deltaalphanova · Jan 09, 2012
3 comments · 3.8 (4)

Hey ThinkingWithPortals. My new years resolution is to release my portal maps that I've been making the past little while. For some reason I cannot figure out how you guys are making single test maps. So I've had to include my arc_transition_list.nut to make everything work. So put arc_transition_list.nut in your Program Files/Steam/steamapps/common/portal 2/portal2/scripts/vscripts/transitions/ folder -or- if you don't feel like putting vscripts in there, noclip forward after spawning, you should find the elevator pretty quickly. after doing/not doing all that don't forget to put arc_worldportal_intro.bsp into Program Files/Steam/steamapps/common/portal 2/portal2/maps Then load up portal2 open up the console, and type map arc_worldportal_intro and you should be good to go. Now this is my first release. However, I don't scare easily. Please be brutal with the comments. Happy testing! -dan

[sp] arc_worldportal_intro
[SP] Withdrawal Symptoms
Uploaded by silic · Jan 03, 2012
53 comments · 5.0 (22)

Current Version: V2.0.3 ENSURE YOU HAVE THIS VERSION DOWNLOADED AND INSTALLED CORRECTLY ----------------------------------------------------------------------------------------------- This is my first ever maps I?ve released and what a delight I have installed for you. Instead of getting just 1 map released, I?ve decided to produce 6. Below, you can see the rating of difficulty I believe the map to be, from easy, to medium, to hard, to extreme! (note: i do not currently have extreme levels) Ws_tutorial.bsp (2 chambers) Ws_003.bsp (1 chamber) Ws_004.bsp (1 chamber) Ws_005.bsp (1 chamber) Ws_006.bsp (1 chamber) These are primarily laser orientated maps (due to the fact i was planning to do 5 levels of lasers, followed by 5 levels of other mechanics). I have however, included some good additions which make the lasers puzzles not as obvious. ------------------------------------------- Please Read the README file included. Tutorial Videos Below is the tutorial videos on how to complete the map in the intended route. ws_tutorial // ws_003 // ws_004 - http://www.youtube.com/watch?v=c28jm_0MqwU ws_005 - http://www.youtube.com/watch?v=sZlt3__0-3g ws_006 - http://www.youtube.com/watch?v=a6K5R0hBRhA

[SP] Withdrawal Symptoms
Cube DESTRUCTION!!!
Uploaded by DannySwish · Dec 30, 2011
8 comments · 0.7 (7)

Congrats! You just found the first map I've made that actually has aligned textures! This map is by no means meant for serious testing. Basically when I'm bored I go into this map and have fun with the faith plate by placing a portal under the cube dispenser and one over the faith plate and watching cubes fling themselves into a fizzler! Yay! By the way the button is so you can reset the door to the closed postition for whatever reason. Extremely entertaining for my ADHD mind. Enjoy! P.S. There's an easter egg simply awaiting your discovery. See if you can find it in all of its eastery wonderfullness-ness! PPS. All of a sudden my cubemaps are NOT WORKING. If someone has some insight as to why this is the case, please let me know.

Cube DESTRUCTION!!!
kerplunk
Uploaded by grayarea · Dec 28, 2011
33 comments · 3.6 (7)

This map is intended to be fairly difficult conceptually. It needs some dynamic moves but hopefully they are fairly easy to execute. v1.1: removed the first level up. fixed a few unintended solutions. v1.2: fixed shortcut on the top level.

kerplunk
One Geometric Task
Uploaded by pm_Chander · Dec 26, 2011
8 comments · 5.0 (12)

This is old mathematical task, not hard but interest. made for Galya

One Geometric Task
[Sp] Repurposed
Uploaded by Nezzy · Dec 25, 2011
9 comments · 4.5 (11)

An old WIP that I forgot about then re-discovered recently. Would say it is around medium difficulty.

[Sp] Repurposed
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Holiday Headache
Uploaded by jonatan · Dec 24, 2011
39 comments · 5.0 (11)

A small difficult puzzle for hardcore portal players. No lasers! This map is a collaboration between Johannes and Jonatan. v1.1: Fixed the embarrassingly easy solution... v1.2: Fixed various unintended solutions. Cosmetic fixes. v1.3: Fixed unintended solution.

Holiday Headache