Portal 2 (Singleplayer)
Finished singleplayer maps and campaigns for Portal 2.
[SP] Cascade
The little map you can play at your freetime or when you bored. Difficulty : Easy
Chapter 1: The Escape
Welcome Test Subjects, This is my first map, all the details about my map are located in the readme file within the zip file. This is Chapter 1: The Escape, where for some reason, you are escaping, I made the map as I was going along, and I thought to make it into a series of events. You are trying to escape an unknown threat you are unaware of. The maps I make arn't meant for the people who need their hand held when doing something, I say this because, basically there are no hints. I don't believe in hints, there are some for simplicity sake, but you are escaping, why would the person you are escaping from, give you hints? If you are confused on what I mean by hints, I mean those blue indicators to tell you what has been activated. It wasn't because I was lazy, It was because I saw it as a challenge where you have to think. Good luck, and please read the readme file, I ask for a favor in there that could really benifit in the next few maps. Thanks [News Update]: I'm very excited to see that my map has gotten over 500 downloads in such little time. So with that being said, I will be continuing my progress in making more chapters to my 'Inside Mini Story'. Keep a look out for my new map coming out either December or January of 2012! I look foward to see what you guys think of my story of deception... [Last News Update]: As I mentioned before, I am very surprised to see so many people giving me a chance to show that I can offer something new to the Portal Community. This will be the last update for this forum, as I am nearing the completion of Chapter 2. I can't promise anything, but I should be done with this map within the weekend... depending on if any bugs occur. I would like to again thank you guys for choosing BlackBird Studios.
Cube Collector
Ok there are 4 test chambers in this map. You got cubes from each chamber to combine them in a laser puzzle and solve. This is easy and short to say but i die in this map a lot of time. I?m shure you have to think a moment how to get the cubes out of the chambers. No trick, cheat or secrets to find, just logic thinking... a lot of logic thinking. But don?t be silly by thinking, because you have to jump with faith plates and beams or use lightwalls and using paints, so you have to do many things^^. One thing i?m sorry. Once The cube in test chamber 3 stopped as i play because of some wired places (corners). I think it could happen in your gaming, but just reset the cube, it?s easy. And please write....
Beamchain
A small difficult puzzle for hardcore portal players. Note: As all my maps, this may require rather advanced techniques. v1.1: Removed an alternative solution.
Aperture Science Turret Test
Glados is up again, and she made a new level with only one purpose... To test her new non-pickup-able turrets with extra strong bullets!
My Second Portal 2 Map
This is my second Portal 2 map. It's pretty simple but hopefully both better designed and slightly more challenging than the previous one. Right now I'm really looking for feedback on how you guys like it (or on how you don't) so PLEASE RATE AND COMMENT. Enjoy!
Chander Test 6 (Laser Suite)
A small but hard test with lasers and cubes ver.5.1 fixed some detail
funnel over goo
if you die you will need to use noclip to get back up
Primal Decay
My first ever published map (Prime->Primal)A fairly short, fairly easy map in the destroyed aperture style (Decay)that contains two test chambers and a linking sectionin between them. V1.1- Fixed some major puzzle issues in the level (most notably the ones pointed out by John 11)
faith plate + func_tank example
func_tank trigger_catapult prop_dynamic point_template env_entity_maker plus vmf