Portal 2 (Work in progress)
Early builds, betas, and in-development Portal 2 map projects.
P2_Trickery [Fully working!]
This is a not-so-big map I made, it started out as a test to see what I could do in Portal 2 Authoring Tools (It's also my first map I ever made in Valve Hammer), it took me quite some time though and I've been a bit messy :p but I think it came out pretty well. I guess you could call it a WIP since I've been adding a lot of stuff to it. I know graphical glitches occur when more than 4 (world)portals are viewable, but I can't really fix that. I also know I don't have indicator lights, but those are a pain to place, believe me. Thanks for playing!
Chamber 02
A clean-themed map featuring turrets, hard light bridges and funnels. Pretty much finished, just looking for some feedback, as this is the first completed map of my upcoming map-pack. Not the longest map, but pretty well polished and even a couple of almost easter eggs, just cause I wanted to. So yeah, enjoy! And please, feedback!
Co-op Aperture Space Exploration Program Tutorial
This isn't so much a puzzle. More like a map to practice moon jumping after acquiring a portal gun. After accessing the Moon Room, you have 3 minutes until the ship reaches the moon's atmosphere and must return to the front of the ship to clear the room. You don't have to be in the Moon Room for time to pass by, you can watch the moon slowly get closer to the ship if you want. Remember, this is just a tutorial. Edit: What the heck? Someone rates this without downloading the map?
The Room
My first Portal 2... thing. (aka, NOT a map, just a room) This is first time I ever used Hammer PERIOD. As you can see, I'm not exactly good with it yet, this is just practice. If you guys know how to align textures and how to align walls perfectly, PLEASE let me know! I'll get better eventually.....(P.S. I cannot find the Companion Cube prop! aaah!)
Deseption_maze_v1
Concept map excuse the messiness theirs holes and all sorts in this map when im finished but for now it hidious concept map
Forbidden Tests
These three tests were forbidden by Aperture's supervisors because the testing elements they included were too lethal. And yes, another way of testing is now possible. Warning: The map, first of mine, is far from release. Some bugs are to be fixed, some things are to be changed, some new tests are to be added. Plus, you'll need Unused Signage, fixed paint_speed sign and Working Energy Balls + Clean models + Instances for correct display of icons and energy balls. Screenshots: http://imageshack.us/photo/my-images/23 ... ests2.jpg/ http://imageshack.us/photo/my-images/8/ ... 0005c.jpg/ Version 0.9: Another way added. Many bugs fixed. Version 0.8: Fixed some bugs; indicator panels and signs added. Version 0.7: Fixed bugs; indicator panels added in the 3rd room.
Up and Down V3
This is my first real my in portal 2. I know lighting sucks but I sure use some tips. Also feedback needed.If you find another way pls comment or better post a video as you can see my english it`s not really good. Any help will be appricieted.
sp_zro_1cube
A very small puzzle I made, it took me some time to make it. Kinda complex... But that only depends in how good solving puzzles you are. v0.92: Fixed cubemaps and added hints in the txt file.
VerticalChamber v1.00
This is my first Portal 2 map, much more of an experiment than a true map.