Portal 2

Dynamic Portal Lights
Uploaded by 4n0riginalnam3 · Jun 03, 2026
0 comments · (No ratings)

2 .VMF instances for hammer users to create dynamic portal lights that update as the portal moves. [Singleplayer Blue] $color_p1 - 0 60 255 [Singleplayer Orange] $color_p2 - 233 78 2 [ATLAS Portal 1] $color_pl1_p1 - 32 128 210 [ATLAS Portal 2] $color_pl1_p2 - 19 0 210 [P-BODY Portal 1] $color_pl2_p1 - 255 180 32 [P-BODY Portal 2] $color_pl2_p2 - 57 3 3 $brightness - 100/200 [depends on the scenario and mood the hammer user is going for]

Dynamic Portal Lights
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Hi-res Coop Signages
Uploaded by AbbieInSpace · Jun 04, 2026
0 comments · (No ratings)

Hi-res coop signs, that's all. Includes: singage/hr/ coop_teamdoor_blue_overlay.vmt coop_teamdoor_blue.vmt/vtf coop_teamdoor_orange_overlay.vmt coop_teamdoor_orange.vmt/vtf When crediting, make sure to credit: AbbieInSpace (Creating the Textures) oktocentillion (Making Base textures for the exit person) If you're using P2:CE, I recommend using the workshop version, as it uses vtf 7.6 format https://steamcommunity.com/sharedfiles/filedetails/?id=3727885688 (If you have any questions, or problems, Lmk!)

Hi-res Coop Signages
Gel converter device
Uploaded by Parano.Oya · Jan 10, 2018
1 comments · (No ratings)

Heyho, I made a gel converter for you. The concept of the gel converter is to convert a gel into another gel. For example: Convert bounce gel to portal gel. You may change some settings for your own implementation. This map contains: ? gel converter device ? rotating device ? binary switch for two colors How to install: Just export the .vmf to /../Portal 2/sdk_content/maps and open with the hammer editor.

Gel converter device
Fixed New Aperture Sign
Uploaded by Sejievan · May 17, 2017
1 comments · (No ratings)

A fixed version of the broken unused sign on portal 2 for public use, as long as credit is given you are free to use and modify at your wish.

Fixed New Aperture Sign
The Prototype Portivity Combo Gun
Uploaded by Fracture · May 06, 2017
1 comments · (No ratings)

This 3 part gun utilizes the standard Portal Gun, the Gravity Gun, and an experimental Combine Gun. There is no scripts involved here, however there is several materials from Half Life 2 are implemented as well that are additionally enclosed.

The Prototype Portivity Combo Gun
Cage Fling
Uploaded by Insomnautik · Mar 26, 2012
13 comments · (No ratings)

RELEASED! Please Download Here Cage Fling

Cage Fling
Chander Test 3
Uploaded by pm_Chander · Nov 28, 2011
10 comments · (No ratings)

Changed the Laser Relay puzzle

Chander Test 3
Aperture Science Laser Test
Uploaded by beecake · Oct 02, 2011
15 comments · (No ratings)

This is map number 2 in my serie "Aperture Science Test" This one is a little bit short. But i hope the puzzle is just a little hard. You can request a solution if you need it. I learned a lot from making this map. Thats why it got so short. I used some different stuff in it.

Aperture Science Laser Test
Out Of Reach
Uploaded by dhavalmistry · Jun 24, 2011
17 comments · (No ratings)

This is my second attempt map making. It is a medium difficulty map with lasers, cubes and funnels. I hope you enjoy the map and please report any bugs you encounter! Map updated! Again! - Removed the shortcut - Some visual updates

Out Of Reach
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The Test
Uploaded by SpcAgentOrange · Jun 04, 2011
2 comments · (No ratings)

A two-room map featuring a few different puzzle elements. This is, essentially version 0.3. I want to add more decorations, but I'm looking for feedback on what I've got so far. I intend to add more puzzle elements to the second puzzle room. I just wanted to get this out there to see if people think I'm on the right track. I've included both the bsp and the vmf. [Edit] I had used a hacked version of the arrival_departure_transition_ents which might have caused some problems. I've switched over to msleeper's version, which works much better, and is available here: Good Enough For Science (Instance Example + VMF) Added a few more puzzle elements, and switched to animerunt's transitions instance: arrival_departure_transition_ents O

The Test