Portal 2
Cube Dance
These test require you to throw the cube around. I haven't bothered to figure out elevators yet. The test goes through three rooms and then begins repeating itself. Let me know what you think. I'm pretty satisfied with it, but to be honest, I'm pretty new and have no idea what I'm doing.
Fighting Entropy
MAP IS RELEASED! GO HERE TO DOWNLOAD: Fighting Entropy This is a map made in the reconstucting and bts themes. I feel that the map is almost complete, but I'm a bit worried about the file size and the entdata which is very full (over 200%). The map runs well for me, but if others have problems with it I might need to split it in two parts. I also think the map needs some more playtesting before I can release it. changelog beta2 -changed last button in final test so it's easier to complete the test properly -minor fixes beta3 -removed some hallways and added more dialogue -increased details in bts area -more minor fixes
Lasers
A short, simple map. My first one. You'll have to use some clever thinking in order to light up the required laser relays.
Kvalheim's Singleplayer: 01
My first real attempt at a Portal 2 map, created in about a day. Not filing as "released" yet, as there are still lighting issues and GLaDOS speech needs to be added. But for the amount of time I put into it, I think it's turning out pretty well, and would love to hear feedback.
Deflection
This has now been released, please look in the released maps section.
Minecraft in Portal 2: The Village
Need feedback (the more the better) to proceed* * - The background music will be added in the last turn. I need to know is it interesting to play? How long people will be just hang around before understand what they have to do? Or maybe there are some unintended solutions or bugs. Maybe you could offer interesting design solution, puzzle or interesting sound for things which i left without it...I will accept any help I spent a huge amount of time on making this map, so i want it to be almost perfect, at least without some very stupid and simple issues that i just has missed by accident or by the lack of knowledge. (since English is not my native language, i can suck in grammar or spelling) Updated: Added the 3D skybox Fixed ladders (as much as i can) Known problems: Using save while climbing on the ladders get point_viewcontrol stops while parent entities still moving that causing problem with use of ladders later
Chander Test 3
Changed the Laser Relay puzzle
Failure Snowy's Instant Detail Instances
For now, a xtx until I have time to do this right.
Sp The Part Where V1.1
Contest submission for the 2012 Heavy-duty super-mapping super-contest. ?The Part Where? is a large map made with the collaborative efforts of GLaDOS CUBE and Another Bad Pun. The map offers 25-40 minutes of exploration, puzzle solving, and most importantly, science. You play as one of the coop bots being tested by Wheatley in the torn apart labs of ?Wheatley Laboratories?. Use your wide robotic mindset of puzzle solving techniques, and most importantly, your sense of artificial pain to solve the test in a fashion that even GlaDOS would be proud of. Can you conquer this conundrum? Can you find all of the pony-related easter eggs? Are you up for the challenge? Only one way to find out? CREDIT THINGIES: Puzzle and basic detailing: GLaDOS CUBE Additional Optimization, Puzzle Refinements, and Detailing: Another Bad Pun #supercontest2012 GLaDos_Cube Another Bad Pun Warning Optimization May cause Weak PCs To explode*