Portal 2
[SP] Aperture Science Time Testing
Time Testing test
Tiraflo - 01
My first map with SDK. I would like to improve so I hoop you give your opinions. Enjoy =)
Mamba
A SP map with 3 chambers and medium difficult. Enjoy! Tro0p3r'
Jump
I think I'm going to stop here and start a new project. Note: You start without a portal gun because the puzzles are designed to be solved without a portal gun. The gun is found later in this map, at which point there are puzzles to solve that require it. Changelog 2.8: Fixed some stuff. Broke some stuff. Added some stuff. 2.3: Added sphere puzzle. Miscellaneous. 2.0: Added transition from introduction area. Added portal gun drop. Added excursion funnel puzzle room. Many tweaks. 1.1: Adjusted lighting. Added ambient noises. Added music. Miscellaneous. 0.9: Added ending sequence. Adjusted triggers. Miscellaneous. 0.8: Fixed arm dynamics. Added more weighted cubes. Changed format from .vmf to .bsp. Miscellaneous.
Toxic Funnel
Portal 2 Coop map (1 puzzle) jfleduc.com
Time 2 Cooperate - Part 2 (1.1)
Hello guys, here is my second map of 'Time 2 Cooperate'. This map had been build with the hammer editor only. ** Gameplay:* ** You will start without a portal gun. All three tests are solveable without it. After then you will get your portal gun to solve the last test. Can you find the secret room and reveal what is inside there? Steam workshop: http://steamcommunity.com/sharedfiles/f ... =308709295 * Known Bugs:* ** Unfortunately there are some bugs, that I could not fix it yet o.O - If you want to pick up your portal gun, it could be possible that you are trapped in the room. - After picking up the portal gun it could be respawn itself. If you find other bugs, report it. ** Update 1.1* ** Some people asked me how to know when the counter value is 4 and where the secret room is. Well, I decided to add a visual 'counter' to see when the counter value is 4. The secret room is somewhere in the map. The room at the end which opens by two cubes shows an easter egg. ^^ Finally, I hope you enjoy the map and have a lot of fun ____ Difficulty: logical difficulty: 6/10 - medium execution difficulty: 8/10 - hard Duration: expert: less than 30 minutes advanced: between 30 minutes and 60 minutes beginner: more than 60 minutes
Funnels and Lasers
The first map I've ever made for Portal. It's a quick, simple one. Oh and criticism is an awesome thing, provide some. (:
Oblivious Paranoia (Portal 2)
This campaign was originally just an aesthetics test, but evolved into a 15-20 minute campaign. The ending is... terrible. But hey, the rest is really pretty! Contains: -Custom Textures -Paint -Flinging -Time Travel -More Time Travel -A joke The tests aren't particularly difficult. If the last one seems broken, reload the last save. This is a very rare event to occur, so most likely you'll be okay. If anyone does actually want to make a walkthrough, go ahead, I won't stop you. Anyway, enjoy the map! Don't forget to rate it and perhaps comment on ways to improve it!
[SP] 1943
An old Aperture-themed map of medium difficulty. I estimate it will take 10-20 minutes to play. My first release(after a lot of horrible attempts at mapping), any kind of feedback(on the puzzle, difficulty, looks etc) is very much appreciated because I want to have a perfectly finished map when it goes out of WIP and plan on making new maps in the future. pics:
Complications
-An interesting brain teaser which is hard to solve at first but is fun for sure. -this is my first map, gimme a break. -(12/4/11} a new test chamber has been added and is updated in the map. it is a work in progress but its now much cooler. enjoy. (my apologies, i didnt triple check my map because i found a couple accidents, but it is now updated and i fixed the problem. sorry for any inconveinience) -thank you for your responses.