Portal 2

Underground Themed Aerial Faith Plates
Uploaded by Marlovious · May 18, 2011
5 comments · 5.0 (2)

I put together a prefab for an underground themed aerial faith plate. Simply drop it in your map and name it whatever. Place a trigger_catapult over it and set it to "OnCatapult" "prefabname" "instance:catapult_relay;Trigger" and you're good to go. I included the .vmf for both the compiled map and the instance.

Underground Themed Aerial Faith Plates
Advertisement
Registered users don’t see ads! Register now!
sp_amw
Uploaded by wirtzenator · May 18, 2011
8 comments · (No ratings)

Simple 1 room map I'm working on. The room isn't the prettiest looking, but it'll do. There are some interesting elements to work out, different than the normal gameplay. Version 0.21 - added autosave Version 0.2 - shortened the size of the room - removed ability to bounce into laser - changed adding bounce gel to get to button - changed location of laser catcher - added new panel after laser catcher is activated - changed end location - made fade to black, and disconnect after you reach the end (unzip to vpk)

sp_amw
[SP] diportals, One
Uploaded by Hurricaaane · May 18, 2011
24 comments · 5.0 (40)

One a diportals experiment ------ A short puzzle. It shouldn't take long to solve this one. --- Version history: 18th of May 2011: Initial testing release (diprt_laser_fizzler.bsp)

[SP] diportals, One
Relinquish Test V2
Uploaded by relinquish · May 18, 2011
11 comments · 5.0 (14)

V2 of Relinquish Test -Added one more test chamber. -Removed alternate solution. -Fixed light in start and end room.

Relinquish Test V2
Cube Dropper Example
Uploaded by renchi811 · May 18, 2011
1 comments · (No ratings)

The first thing i made in hammer, i started using hammer about 2 weeks ago and wanted to do something. This is my version of a cube dropper without instances, i combined the tutorial of portal cube droppers and some of my ideas for outputs. You can get a cube by pressing the button and then you can destroy it and get another one by pressing the button again or throwing the cube into the toxic slime. Pls give some feedback and rate. And remember, when life gives you lemons, burn someones house down.

Cube Dropper Example
Portal 2 - E3 Aerial Faith Plate Recreation
Uploaded by Francis_4_Dead · May 18, 2011
6 comments · 3.3 (6)

I got bored. That's about it. The lighting might suck, and I put my own little spin to it.

Portal 2 - E3 Aerial Faith Plate Recreation
[Coop] Colours Co-Op : : Map 4
Uploaded by IanB · May 17, 2011
28 comments · 4.6 (13)

This time the theme is Red & it's set in 1960s Aperture! And it of course has to feature lasers and all 3 gel types! So a lot of people found Green too hard. I'll make up for it with this mild/easily solvable one ~ Enjoy! (Updated To Version 5 - Let Me Know If It Lags Still Due To Sound Overload Errors! - Note: This isn't an optimization problem, it's an ambient_generic problem) Notes: V 1.7 has sounds removed so it doesn't crash/lag. V 1.6 has the original music as planned that was removed due to... well some kinda weird Portal 2 Bug that I can't fix.

[Coop] Colours Co-Op : : Map 4
[SP] Motanum's Slanted Bridge
Uploaded by Motanum · May 17, 2011
26 comments · 4.9 (36)

From the second place of the latest ThinkingWihtPortals mapping contest, comes my first Portal 2 map! Updated Abril 4, 2012. Although it is lacking from story, which I might do later. The map is fully complete. It involves Bounce and speed gels, lasers and hard light surfaces. Along with the usuall thinking with portals. It is of medium/large length, and about medium/hard difficulty. Still, no insane moves are required. Pure Portal basics in weird ways! E-mail me at eugenio.motanum91 AT gmail.com You can follow me on twitter @MotanumR My youtube channel is http://www.youtube.com/user/motanium And my steam is http://steamcommunity.com/id/Motanum

[SP] Motanum's Slanted Bridge
mp_coop_chickentest_2
Uploaded by ChickenMobile · May 17, 2011
10 comments · 5.0 (19)

A Portal map that involves looking and thinking!? Neva! This is my second Portal 2 coop map and involves 1 test chamber and two robots to solve it. Another light bridge puzzle (I love light bridges) with other techniques shoved in. Thanks to Kakujitsu for making the cool chicken logo and helping me test it! P.S. I will allow decompiling of the map for learning how I made things only. Play instructions: Unzip the map from the archive and place in your Steam/steamapps/common/portal 2/portal2/maps folder. Make sure both you and your partner have downloaded it. Start a normal co-op game and whoever is hosting (the Blue Robot) type in "changelevel mp_coop_chickentest_2" in the console (which is activated by the ` key under ESC. What do you think? Rate my map and post a comment in the thread! Suggestions are highly wanted

mp_coop_chickentest_2
Advertisement
Registered users don’t see ads! Register now!
Love Trip
Uploaded by -niX- · May 17, 2011
27 comments · 2.7 (15)

Hi all ! This is my first map on Portal 2 ! and Portal too ! Please be forgiving It's a long and hard map where you will travel with your cube in all test chambers. You will perform skilled movements with your cube and portals. Good luck ! You will need it You can play on this map in coop mod if you want, you will juste need to rename it as mp_coop_lovetrip (see the readme file for more informations) If you are stucked, don't give up ! You can watch the solution here : http://www.youtube.com/watch?v=uDQl70vrTPA Thanks !

Love Trip