Portal 2
Portal 2 Beta styled vac tubes.
These are hexed vactube alternate models that have the un-textured frames, much like they did in the april 2010 game informer and valve's original meet wheatley trailer for portal 2. You may use these in any map that you want to look more like p2's beta, but please give me (tile) credit in your map (and let me know you made a map with my stuff in it, too, because i love seeing my work put to good use!)
Panel models 32 & 64
A request by ChickenMobile. She wanted 32322 and 64648 panels with ceiling/wall textures. The 32-panels have ceiling textures. Skin 0 - observation room ceiling Skin 1 to 8 - underground ceiling tiles, different variations Skin 9 to 16 - white dirty ceiling tiles, different variations The 64-panels have wall textures. Skin 0 - black metal wall Skin 1 to 16 - destroyed metal wall, different variations If you want to have other skins, ask me.
PUNT Gravity Cubes
As seen in Reepblue's previews for the mod PUNT! The example map isn't very good, and I'm not actually sure it doesn't leak, but it shows the triggers you need. Copy-paste them into a plain box and it'll look better. Used with permission, but you need to attribute PUNT to Reepblue if you make something big with this.
SinglePlayer P-Body Respawning Script
This is a script and few instances in order to mimick the way you die and respawn in multiplayer in singleplayer. P-Body robot only. This was made for TeamCitruz's unfinished mod "Catch 131" which was about an adventure of p-body. I thought it would be a waste to let it just sit there so I'm giving it to you community! Download comes with a script, a couple of instances and an example map you can copy from. I won't go too much into how it works because there is a in-depth ReadMe included in the download. But do include me in your credits if you are going to use this! Happy mapping TWP!
Memory Loss - Part 2
Welcome to Memory Loss 2 Trailer - http://www.youtube.com/watch?v=xEgu2zE40Lc Me on steam - http://steamcommunity.com/id/12URMarty/ Explore using your survival skills in an attempt to find your way out alive. Just be sure not to let hallucinations overtake you, as there is no telling how it will end. History Version 1.0 Released Version 1.1 Fixed some particle effects Version 1.2 Fixed cheating in some areas, fizzler in second room. Version 1.3 Added auto save points Secrets you can find. Find 4 glowsticks Find the <3 Find the key Find 4 turrets from the future. Find the hidden picture. Something need to be fixed ? Drop a comment below.* Thanks, hope you like the map! -Marty
Portal Era : Part 2
Hammer Adventure Final Version -- Medium Difficulty -- 20-30 min - Autosave =============== Story =============== Place : Aperture Center Year : Unknow You just fall. Try to escape this place and find a way to the surface ! =============== The Trophies Quest =============== They are 5 Trophies in the level. Will you find all the hidden trophies ? -- You can DOWNLOAD it from the workshop : http://steamcommunity.com/sharedfiles/f ... =116823978 -- Please keep on noticing the bugs and problems you encounter. -- "Portal Era : Part 3" is comming soon... -- Have Fun !!
(sp) Portal Era : Part 2 (Early Beta)
Second part of the Portal Era Adventure. This is a very early beta. Please notice every probleme or bug you find. Please record your blind test (it really helps). - 4 hidden trophies to find Here is the walkthrough : http://youtu.be/yC7OL0cZZhU
Wall Tile Randomizer
Ever get tired of cutting up your walls to create tile variation? Wish there was a way to automatically generate randomized walls? Now there is! Just extract the 7z, run WallRandomizer.exe, and either copy the contents of the output vmf or use it as an instance. --NOTICE-- You WILL need to install Python 3.3, available at http://www.python.org. The WTR will NOT work without the dlls from it, which I cannot distribute. Features: -Customizable size -Either white or black wall -Clean or dirty variants -Enable/disable of certain tile sizes -Automatic texture alignment Please note that this is in very early testing - just something I whipped up in an afternoon. The algorithm is also a tad slow and can lead to some odd results. Please leave feedback about any bugs you may encounter. Changelog: v1.1 -Fixed texture alignment -Added clean/dirty variants -Added input checks (no more putting "fish" as the width ) -Improved and optimized randomizer algorithm -Added texture arrays, making it possible in future versions to add a text file to change textures -Other miscellaneous bugfixes v1.1.1 -Fixed clean wall bug (thanks protoborg and tile) v1.2 (A day late and a dollar short, sorry) -Fixed side alignment issues -Upgraded from Python 2.7 to Python 3.3 -Replaced crappy 15-minute-implemented brush writer with PyVMF
Portal Era : Part 1
Hammer Adventure Final Version -- Medium Difficulty -- 10-20 min - Autosave =============== Story =============== Place : Aperture Center Year : Unknow You wake up in a strange room, without portalgun. Try to escape this place and find a way to the surface ! =============== The Trophies Quest =============== They are 4 Trophies in the level. Will you find all the hidden trophies ? -- You can DOWNLOAD it from the workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=112260778 -- The walkthrough and the pictures are on the workshop -- Please keep on noticing the bugs and problems you encounter. -- "Portal Era : Part 2" is out !!! -- "Portal Era : Part 3" is comming soon... -- Have Fun !!
Mho' Power Conductive Plate Instances
This is a collection of the instances used for the custom testing element in the "Mho' Power" series. Two variants are included, a black and a white clean variation. ----------------- Instructions to use the instance are in the readme, included in the archive. ------------------ The instances and material are distributed under a Creative Commons Attribution-Share Alike 3.0 Unported license. If the instance and/or I/O setup is used, you MUST credit me, WrathOfMobius. If the material is used, you MUST credit the creator of the material, Vordwann.