Portal 2
An easyhard level
Might look easy, but very hard! Enjoy!
The horror
i maked a scary map ^^ im not sure if this wil scare you,but you can try it ^^
faith plate + func_tank example
func_tank trigger_catapult prop_dynamic point_template env_entity_maker plus vmf
Gray Test One
This is my first map upload ^_^. I made this map for fun and learned a lot about the destroyed theme. It will be fairly easy to beat. Any feedback would be appreciated!
Sp_Laser_Test
This a short profesonal map I made. Very small, Very easy. All Finished Added lots of stuf and fixed stuff too!
PORTAL IS AMAZING MY NEW MAP!!!!!
PLAY MY MAP AND RATE!!!
uuk's portal2 map contest sp map
uuk - single player - portal2 map contest entry.
The Horror V2
since i got better in hammer i upgarde the horror but im still not sure if this will scare you (its a scary map) how to play it: 1.copy mp_coop_the_horror_V2.bsp to portal2/portal2/maps 2.when you and your friend in game, type in console: changelevel mp_coop_the_horror_V2 Dont know how to enable console? go to options then keyboard/mouse then enable the developer console (you will find a button)
Angleright
Very short, very easy, very simple looks. Made it while I was not doing what I was supposed to be doing. EDIT: It seems that I didn't spot the super-easy way to solve it when I tested it, so there are now at least two ways to solve it.
Testing Element - Turret Dipping
Hey all, this is my first map, and I decided to fix it up until it reached a completable state,so here it is, Turret Dipping! This test chamber is relatively simple and easy to figure out, but that's because it introduces and teaches an innovative testing element- turret dipping! You might ask what that is, so I'll give you the basics: See a white turret? Pick it up. See a black turret? Push it with the white turret. Bring the white turret along with you! You may need to sacrifice a white turret to beat this test! This takes place in present day aperture science, however, it has a unique atmosphere, because Aperture Science is on Emergency Power mode. I liked how the lighting looked, so hopefully adding that unique twist to the atmosphere won't disqualify me. I just remembered to include the custom instances used, so I hope that editing it in to the rar doesn't disqualify me.