Portal 2
Somewhere Undergroud
Somewhere Underground Download that map instead -THIS MAP IS INCOMPLETE, PLEASE NOT DOWNLOAD-
Save the cube from the evil turrets!
WARNING! If you die, you have to exit out of the game and come back in. The elevator has a few problems but I hope I can fix it. Also at the end, once in the exit elevator, you have to exit out of the map yourself. Have fun and save the cube!
Deseption_maze_v1
Concept map excuse the messiness theirs holes and all sorts in this map when im finished but for now it hidious concept map
[COOP] (WIP) Bridge Over Toxic Water
I'm having a few difficulties progressing with this map, so, really, this upload is also a cry for help. Firstly, I wanted to add a second area to the map, like most of the coop maps in game, but I can't find a instance for those half-way checkpoint rooms; or even a way to set a new spawn point. How do you go about doing this? As it is, this upload of the map does not have the second area at all, as I don't want to frustrate players if they die in the second half, with no access to it. What do you think? I still need to detail the tiles, but since this is now at a playable stage I decided to upload it to the WIP section. Thanks in advance for any feedback; it's greatly appreciated.
Simple Map
Put Portalmapeditor.vpk in addons folder. Put the other files in SAVE. Note: If the addons folder doesn't exist, create one. In the console write, load quick
The Part Where Everything Goes to Hell Boss 1 V2
This is a updated boss battle. I added a few more steps to beat the boss as well as adding a few more extra things to it. The bomb room is now accessible and is part of the boss battle.
My Playground
This is my first map made in hammer. i'm still editing and stuff, so enjoy what i have also give me suggestions and (CONSTRUCTIVE) feedback/criticism. thanx EDIT: reuploaded as a zip file.
Fugue
Another one of my early efforts. I realize the chamber is a bit... larger than it needs to be. I was still getting a sense for things.
[CO-OP]Illumination
A series of maps with varying difficulty that I am working on. This is my 1st major project with Hammer. To-DO list: Re-make that godawful spawn room Fix His voice Make a more logical exit from the map Optimize
Scooter Entry
A fairly small and easy map the introduces new ideas, timing, and cooperation.