Tesseract

by gizm0steve · Uploaded Jun 08, 2012

Tesseract

File Size: 2.78 MB

Downloads: 26

Rating: (1 votes)

Description

This is my first map. It's an unfolded tesseract. I connected the faces with world portals. I need help debugging this, there are several world portals that are broken, numerous graphical glitches, and errors saying I have too many portals open. It may be the case that not all of this is possible to fix with the P2 engine? Thanks for any help. [email protected]

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gizm0steve • Jun 08, 2012 • #63829
3 posts

This is my first map. It's an unfolded tesseract. I connected the faces with world portals. I need help debugging this, there are several world portals that are broken, numerous graphical glitches, and errors saying I have too many portals open. It may be the case that not all of this is possible to fix with the P2 engine? Thanks for any help. [email protected]

File Name: tesseract_c.zip
File Size: 2.78 MiB
Click here to download Tesseract

UsCobra11 • Jun 08, 2012 • #63830
272 posts

If you have too many portals of any kind in your map it will result in glitchy gameplay. That's that. Not sure if there is a way to fix it at all.

protoborg • Jun 10, 2012 • #63831
288 posts

The simplest thing to do is have the world portals only open when the player is within a certain distance. I believe you can achieve this by having a trigger open them only at a certain distance. this means the ones that are not present in the current room will not be open and, thus, not rendered.

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