Portal 2

Deceptively Easy
Uploaded by Teraunus · May 26, 2011
2 comments · 0.0 (1)

This is a quick (roughly 10 seconds long) map that I made using various tutorials as I learned how to use the Hammer Editor. The idea behind the map is to make you think of how to reach the door. The map consists of a single room, with various "opportunities" to reach the other side. You can try your best, but the answer to this puzzle is quite simple.

Deceptively Easy
Advertisement
Registered users don’t see ads! Register now!
Infinite staircase with a few suprises
Uploaded by bensrob · May 13, 2011
4 comments · 0.0 (1)

Testing out a way to re-use connecting areas in maps to save space. Video

Infinite staircase with a few suprises
VikingPingvin's test map
Uploaded by VikingPingvin · Apr 26, 2011
2 comments · 0.0 (1)

So this is a very rough concept. I've been useing Hammer for years now but im far away from being pro. I know its very undetailed by now but will be better during this week

VikingPingvin's test map
Brain Donuts
Uploaded by SkyFerret · Jul 18, 2019
1 comments · (No ratings)

Donuts aren't good for your body, but this map is good for your brain. Actually, it's meant to mess with your head. Look around. Explore. Look behind you. Strange things happen. Unzip the file, put some sprinkles on it and stick it in your maps folder.

Brain Donuts
Odyssey
Uploaded by SkyFerret · Jul 17, 2019
1 comments · (No ratings)

The BSP's have a different name, but I came up with this name after the fact. It's a journey through abandoned industrial upwards to BTS. I focused on making stunning aesthetics (or at least I think they should be). Most people know what to do with the files, but if you're not sure, place the BSP files in the games Maps folder. Steam/ steamapps/ common/ portal 2/ portal2/ maps.

Odyssey
Aperture Science IBM 5150 3D model
Uploaded by MaxDragonn · Feb 16, 2019
1 comments · (No ratings)

This is a model of an IMB 5150 for anyone who wants to enforce that 80's theme of old aperture.

Aperture Science IBM 5150 3D model
Failure Snowy's Instant Detail Instances
Uploaded by FailureSnowy · Sep 10, 2018
1 comments · (No ratings)

For now, a xtx until I have time to do this right.

Failure Snowy's Instant Detail Instances
Gel converter device
Uploaded by Parano.Oya · Jan 10, 2018
1 comments · (No ratings)

Heyho, I made a gel converter for you. The concept of the gel converter is to convert a gel into another gel. For example: Convert bounce gel to portal gel. You may change some settings for your own implementation. This map contains: ? gel converter device ? rotating device ? binary switch for two colors How to install: Just export the .vmf to /../Portal 2/sdk_content/maps and open with the hammer editor.

Gel converter device
Gravortal Gun!!!
Uploaded by Citranium Man · Jan 07, 2018
0 comments · (No ratings)

Physics Gun: Left Click Hold = hold an object in the air and move it someplace useful! Right click and hold = Give me that!

Gravortal Gun!!!
Advertisement
Registered users don’t see ads! Register now!
Time buttons
Uploaded by pusher71 · Nov 18, 2017
1 comments · (No ratings)

This is my time buttons for Portal 2. The blue buttons activate the object immediately, but deactivate after a some time after releasing. Green buttons work in reverse, activate the object after a some time after pressing, but deactivate immediately. If you use these buttons in your maps, don't forget to include materials and models in your .bsp file!

Time buttons