Portal 2
Fun With Gravity
Every puzzle in this level revolves around gravity. This is the first level in a series of 5. Fun With Paint Fun With Funnels - (Community Roundup) EDIT: Version 1.1 Fixed a few bad textures. Added more details to the README. Version 1.2 Fixed a bug where you would respawn to your death. Made a change to how you can get from cube dropper button back to the dropped cube.
12 Angry Tests 1.1
UPDATE! Last map released! Make sure to try it out and give me feedback! The pack is mostly finished, just the visuals on the last map and some minor tweaks left. (The first 2 maps are from my contest entry Don't Eat the Paint(10th place)) I challenged myself to make 1 map with 2 tests for each test element (Laser, Gel, Light Bridge, Funnel) and then 2 maps with 2 tests each with a combination of test elements. And also to use every different theme and no custom content. For most of the maps there is also a BTS part. These five maps are mostly finished but I expect I have to change them after you guys give me feedback(And make sure that you do!) The last map is still too unfinished for testing but it will have the theme from the DLC maps and have a boss battle. I want to know EVERYTHING that can be improved, is or looks bad, and where you get stuck and EVERYTHING!
High Tide v1.1
1.0 - Initial release A short series of two test chambers that revolves around a single puzzle element. Not intended to be terribly difficult, since I was trying to explore a concept and this is my first complete Portal 2 map. The first chamber is a simple introduction. The real focus is the second test chamber. I've made a couple minor changes since the WIP release a month ago. I fixed a couple of unintended solutions, redid the lighting, and tried to make the chambers appear even more abandoned. Since this is my first complete mapping project, feedback is greatly appreciated, as are screenshots and replay videos. I'm always looking for ways to become a better mapper! The .zip contains both the .vpk in addition to a folder containing the map files, scripts, and materials in case anyone has trouble getting the .vpk to work. Complete installation instructions and more info are included in the readme.
Aperture Science Hard Light Surface Test
Number 3 in the serie. Enjoy
3Items
My first map ! If you like buttons of all kinds and hard lights, you will love this testroom =)
Propulsion Panel
Hey! So this is my second map, and I really dont want to work on this map any more. Its good, I assure you, with Puzzles featuring DIversity Vents and Propulsion Gel, this map is not a bad one. It is, however, a little rough around the edges, so in the comments please tell me how i can improve this map later. Set during clean aperture this map consists of two test chambers.
Aperature Dungon
inspired in part by a certain Legendary series. Use boxes for your keys. theme: Clean mode: SinglePlayer Ok this is an updated version of Glabers We worked together on this he gives me credit in the origonal I wasent finished this is an updated version It would have been nice if he consulted me before uploading the map I was waiting for glaber to get online so he could update the download Glaber hasent been on steam ALL DAY and I have no other way of contacting him so the way I see it I either re upload the updated version or it never sees the light of day Glaber did most of the work If this map wins ALL prizes should go to Glaber, Im just in it for the science fixes - finished texturing the bottom of panels - added more panels - added a scripted sequence - replaced some doors with panels - made the exit less frusturating to get to - re textured most panels
Science 21
The supposed 'alternative' test chamber 21, this test can be described, in this authors own words, as this; Lego. Turrets, lasers, a secret, whats not to like? Go out there and make some science happen!
Funnels & Fizzlers
A singleplayer chamber with excursion funnels, fizzlers, a bit of acid, cubes, and buttons! I was crunched for time, and I hadn't touched hammer in ages, but I gave it my best shot. Big thanks to my playtesters! Thanks for the contest!