Portal 2

sp Cooling Tower
Uploaded by Wanderer2021 · Apr 19, 2012
45 comments · 4.2 (6)

Good day to you fine folks. This is my third map, dubbed Cooling Tower. Make you're way up as you cool down the visuals of this map. Clean water doesn't kill, but you still can't breath it. Be thorough and enjoy. Now, there are a few issues I haven't worked out yet. The first is that the blue and orange lights assigned to the lasers won't hold their on/off status on a load save. Any help on that would be appreciated. The second is that due to there being so many differently named orange and blue lights, not to mention vis leafs as a result of the map size, the lighting does get cut. Again, any advice on that is appreciated. Lastly, because the clear water texture doesn't have a proper underwater texture, viewing the world above water is impossible. If there is a replacement water texture, please let me know, because I am not fond of how the current one works, though its the only one that shows you whats under the surface. Cheers, -Wanderer2021

sp Cooling Tower
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sp_1984 V6
Uploaded by GLaDOS CUBE · Jan 02, 2012
11 comments · 4.2 (6)

An easy under Aperture themed map now the intended solution is the only solution.(update 1.6)

sp_1984 V6
Chander Test 3.2
Uploaded by Chander · Sep 04, 2011
12 comments · 4.2 (6)

This is my third card. Please leave your comments. Waiting for an objective critic. Version 2

Chander Test 3.2
sp_portal_raider
Uploaded by Haggis · Aug 27, 2011
24 comments · 4.2 (6)

My firts attempt at Portal 2 mapping, its a 1 level Portal 2 map. Hopefully i have made a challenging map which you are not going to find to easy. It has speed and bounce gel, faithplate , light bridge and other elements. Hope you enjoy, and will wait nervously for your review, thanks.

sp_portal_raider
Triple
Uploaded by .RK · Jun 07, 2011
6 comments · 4.2 (6)

My first map ever made. Contains hardlight bridges, thermal discouragement beams, and panels.

Triple
SP-Skyline
Uploaded by Skyline5gtr · Jun 06, 2011
5 comments · 4.2 (6)

First Map, getting use to the hammer engine. Was alot of fun to make. Map is based on destroyed aperture

SP-Skyline
Epsilon Alpha (SP)
Uploaded by Naulziator · Jun 06, 2011
12 comments · 4.2 (6)

My entry for SMI... I think I resolved some of thos nasty bugs... Bug Fixlist in txt file Enjoy, Naulziator

Epsilon Alpha (SP)
[Coop] Abandoned Chamber
Uploaded by Hunter-Killer · Jun 06, 2011
8 comments · 4.2 (6)

A forgotten chamber that's been left in dire need of some tender loving care. Though it may look painfully broken this test is still somehow functional just the cheeky wall panels have stolen the button cubes... Theme: Abandoned/Destroyed Elements: Tractor Beams, Buttons, Portal Motion/Flinging, Cooperation! Have fun and happy testing! Edit: A video walkthrough has been uploaded: http://www.youtube.com/watch?v=H4cisoKi ... ideo_title If anyone has had particular difficulty with this map, noticed any "glitches" or just has some feedback I would really like to hear it!

[Coop] Abandoned Chamber
Elpie-o Portal 2 contest entry
Uploaded by elpieo · Jun 02, 2011
8 comments · 4.2 (6)

A map I made for the "summer" (winter here) mapping initiative, I tried to make it between exams and final outcomes so it's kind of (very) rushed and is extremely easy.

Elpie-o Portal 2 contest entry
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Out Of The Box
Uploaded by ZombeeDeath · Jun 02, 2011
8 comments · 4.2 (6)

This is a WIP but I think its ready. Some details that are missing, they will be implemented. If you find any bugs, let me know. Thank you, and I hope you enjoy

Out Of The Box