Portal 2
Co-op New and Old (Big Update!)
this is a relatively easy map and its comprised of 2 chambers. the 1st being of the modern feel and the 2nd being the run down type. hence the name "new and old" Update Notes V1.4 Fixed several Exploits Update Notes V1.3 FIXES: Fixed the bug where when standing on the button in the 1st chamber an invisible wall would block your path Fixed the bug where in the 1st chamber if you picked the cube back up off the button and were standing next to the retractable wall you would get stuck behind it. Fixed an exploit in the 2nd chamber Added: Added directional signs in the 1st chamber to give a little more direction. Added Texture variation in the 2nd chamber. Changed the puzzles in Chamber 2 to make it more challenging and not as repetitive. Added a function in the 2nd chamber where once you get the cube past a fizzler, the fizzler will shut off. so if your on the last segment of the cube sharing portion and you lose the cube, you dont have to do all the puzzles over again. Fixed the Textures issues that were present in the 1st chamber. Added a number of smaller tweaks. screen shots: http://i222.photobucket.com/albums/dd20 ... -59-85.jpg http://i222.photobucket.com/albums/dd20 ... -01-79.jpg http://i222.photobucket.com/albums/dd20 ... -49-25.jpg http://i222.photobucket.com/albums/dd20 ... -18-85.jpg http://i222.photobucket.com/albums/dd20 ... -11-61.jpg the included Script file is for when you finish the level it will take you back to the HUB world. This is my first attempt at getting back into modding since the cod2/4 days. so any feedback is greatly appreciated.
Hallway
A small map with 2 test chambers . The 2 players are seperated until the end and have to help each other get through their separate rooms.
First Try
Hard Co-op map (v1.0). This should be the final version of the map unless any bugs crop up. Hard map focusing on lasers and lightbridges. Walkthrough up at: http://www.youtube.com/watch?v=To3aRCAHIEw (Sadly not 1080p since I clicked half-size by mistake in fraps). Hint for first part: [spoiler]You only need to hit with the laser momentarily.[/spoiler] Hint for the second part: [spoiler]The person on the lower side needs to get to the exit first.[/spoiler]
Aperture Aquatic Testing Center 2
Since a lot of people like the 1st Aquatic Map I made I decided to make a slightly harder map that's made up of a main chamber and two smaller chambers. Doors open without switches. To make things interesting, the player will start without a Portal Gun. But a Portal Gun can be found in the map somewhere. Have fun with this new challenge! There is a hidden room somewhere with something in it to take to the elevator.
Easy|Short|SP sp_gv_easy_2
It`s my 4th day with hammer editor so its not a pro made map, but.... hope u will enjoy.
[Coop] Fling Bridge
A medium skilled co-op chamber for the Summer Mapping Initiative contest. The chamber includes a spawn and exit elevator plus the following Portal 2 elements: fling, turrets, laser, laser cube, light bridge and a catapult. High resolution screenshots: http://kosire.dk/portal2/mp_coop_fling_bridge0000.jpg http://kosire.dk/portal2/mp_coop_fling_bridge0001.jpg
Manual Override 1.1 RE
singleplayer map medium difficulty steamworkshop: http://steamcommunity.com/sharedfiles/f ... =162666804 trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck
The Way of The Turrets
Map I've been working on for the mapping contest.
[sp] That's no moon
APERATURE'S FIRST LUNAR SPACE TEST Transverse an exceedingly hard map with no direction, lots of traps and deadly...traps. Also lasers. save after every step. you will die a lot, and get stuck a lot. This map will be refined for future use.
Chander Test 6 (ver. 3)
Try to solve the test chamber. Cubes and lasers - that's all you need