Portal 2
Hallway
A small map with 2 test chambers . The 2 players are seperated until the end and have to help each other get through their separate rooms.
First Try
Hard Co-op map (v1.0). This should be the final version of the map unless any bugs crop up. Hard map focusing on lasers and lightbridges. Walkthrough up at: http://www.youtube.com/watch?v=To3aRCAHIEw (Sadly not 1080p since I clicked half-size by mistake in fraps). Hint for first part: [spoiler]You only need to hit with the laser momentarily.[/spoiler] Hint for the second part: [spoiler]The person on the lower side needs to get to the exit first.[/spoiler]
Aperture Aquatic Testing Center 2
Since a lot of people like the 1st Aquatic Map I made I decided to make a slightly harder map that's made up of a main chamber and two smaller chambers. Doors open without switches. To make things interesting, the player will start without a Portal Gun. But a Portal Gun can be found in the map somewhere. Have fun with this new challenge! There is a hidden room somewhere with something in it to take to the elevator.
Easy|Short|SP sp_gv_easy_2
It`s my 4th day with hammer editor so its not a pro made map, but.... hope u will enjoy.
[Coop] Fling Bridge
A medium skilled co-op chamber for the Summer Mapping Initiative contest. The chamber includes a spawn and exit elevator plus the following Portal 2 elements: fling, turrets, laser, laser cube, light bridge and a catapult. High resolution screenshots: http://kosire.dk/portal2/mp_coop_fling_bridge0000.jpg http://kosire.dk/portal2/mp_coop_fling_bridge0001.jpg
Manual Override 1.1 RE
singleplayer map medium difficulty steamworkshop: http://steamcommunity.com/sharedfiles/f ... =162666804 trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck
Water Temple
This is a full scale recreation of the Legend of Zelda: Ocarina of Time Water Temple dungeon. You can find my first installment of the series here: Forest Temple I sought to make the map accessible all Portal2 players, whether they've played the original OoT dungeon or not, so as long as you can think your way through some portal puzzles then you can enjoy this map -- or maybe despise it as memories of losing your way through the watery depths come rushing back. Here's my full run through of the map. But don't watch it. At all. For any reason. Especially that reason. You know the one. http://youtu.be/DuXDBZlWNzE Pro tips: - The compass's tracking abilities can be deterred by forces of great evil. Specifically, the compass will point to the first 4 keys, then stop working until the evils of the world are vanquished. Then the compass will function once again. - The item dropper in the center room will return any destroyed cubes, reflector cubes, companion cubes, or compasses
[Coop] Joint Potential - Act 2
JOINT POTENTIAL - Act 2 (by Skotty) An entry for the Heavy-duty super-mapping super-contest -[ thinkingwithportals.com ]- Two medium-sized puzzles, featuring energy balls and light-bridges. Note: This is part 2 of a set of 2. It is highly recommended that you download 'Joint Potential - Act 1' by Moth [Coop] Joint Potential - Act 1 Thanks to Moth for instances. Installation Instructions: ------------------------------------- Place the BSP file in the following folder: steam/steamapps/common/portal2/portal2/maps start a new cooperative game, and from the lobby, type the following console command: changelevel mp_coop_joint-potential_Act-2
ML's Tricky Teamwork
My first real attempt in creating a decent Co-op map (not counting the Halloween extra or the CTC maps I made). The difficulty is intermediate and the map has two puzzle rooms with a checkpoint airlock room in-between. Some areas are kind of tricky, but not too hard.
[sp] That's no moon
APERATURE'S FIRST LUNAR SPACE TEST Transverse an exceedingly hard map with no direction, lots of traps and deadly...traps. Also lasers. save after every step. you will die a lot, and get stuck a lot. This map will be refined for future use.