Portal 2
Back and Forth
This is really a simple puzzle. It loops in on itself with obstacles; unless you and your partner can work together, you're both going to be doing alot of exactly what the title says.
Prometheus
This is the first map in a series that I will finish after the Gravitygunville mapping contest. I wanted to feature the Tartaros theme for the underground, and I also wanted a good intro to mapping, so I did both! Plus, there is a significant story underlying all of this, so await with anticipation the final release!
Portal Fling
Terribly unfinished, this is only a test map that I am doing to get accustomed to the Portal 2 SDK.
Nightmares
Step into my nightmare This test chamber is based on a recurring dream of mine, and it will throw your mind through a loop. This is my second portal map. Feedback is welcome!
Get all the cubes from the turrets
Let me know how I can change this map. Also tell me how to copy and paste so I can have the door smoother.
bizzare
my first time using hammer, my laptop started slowing down near the end so i didn't get the chance to check and make sure everything was airtight
Companion Retrieval Run
Retrieve your faithful companion cube, and make your escape, at a price.
Release: mp_coop_Watson1
This is a difficult map. It might be hard to know what to do at first. Just make sure your looking around the map and finding where to place the portals. This definitely does not look pretty, it's 'CSS looking', but you do think in this map! NOTE: You can also play this and beat this in Single Player. It's hard!!
Blue
The map is very straightforward and focuses on strengthening your portal skills. It is intended for intermediate to advanced portalers. The techniques REQUIRED to solve the test chamber are "Cube Throwing" and "Self-fabricated momentum". Note: "Self-fabricated momentum" is a term that I just came up with. It may or may not be correct. How to perform "Self-fabricated momentum": 1. place both portals on a flat surface. 2. jump in one of the portals and begin looping. 3. at the exact moment that you enter the portal while looping, shoot the same colored portal as the one you are entering (This should give you some air if done correctly). 4. Continue repeating the previous step until you reach the desired altitude.