Portal 2

Walls and Turrets
Uploaded by lemo76100 · Aug 07, 2011
4 comments · 0.0 (3)

Run to a turret then go and sit Hide behind a wall and pray you don't get hit

Walls and Turrets
Advertisement
Registered users don’t see ads! Register now!
[sp] SB_Faith in Rotation
Uploaded by ShinyBox · Jun 06, 2011
13 comments · 5.0 (9)

Do you have the necessary belief to crack this little excursional outing? Do you possess the absolute audacity, to carry out this experiment in a clean testing environment? Do you maintain the belief that everything is possible once you put your mind to it? Then I hope you have faith in rotation, my friend. My Mapping entry for the summer mapping initiative was to take Valve's mechanics, such as the faith plate, and the excursion funnel - and make them move. As you can seem the excursion funnel in this level does't actually move, but I hope I have captured the idea enough Have fun, and let me know if you find any last minute bugs Special thanks to: Rybec, for fixing my rotating faithplate, Steve, for playtesting and suggesting fixes for several designs in the second chamber, And all my beta testers: Willbyshan, Tobbsdasock, Galamore, Stumpy_2000, Jimjam, Hriscay, TheZamboniKnight & Hydro14 Oh, and special thanks to me. You know, for making it. This has been Kdapro, under the alias of Shiny Box. Peace out.

[sp] SB_Faith in Rotation
Portal Practice
Uploaded by Groxkiller585 · May 21, 2011
14 comments · 5.0 (11)

This my first map for Portal 2. Don't expect something very long or difficult, it was just me getting the hang of things. Judging from playtesters the difficulty is borderline easy/medium so I went with medium. Have fun and remember to give feedback here in this thread! I have to thank Omnicoder,Reepblue, and P0rtal2player for thier help and support. This has been out for awhile but I forgot to upload to ThinkingWithPortals. Sorry for the delay!

Portal Practice
Aperture Science Four Portal Device!
Uploaded by FelixGriffin · Aug 30, 2012
4 comments · (No ratings)

This won't be publicly released until UsCobra11 finishes his map using it. Then I'll release the password. Until then, it's shrouded in mystery...

Aperture Science Four Portal Device!
M&V preview/aplha
Uploaded by portalmaniack · Dec 19, 2011
1 comments · (No ratings)

This is a portal 2 coop/work in progress map (preview of the map, not quite finnished yet) Please treat it like an aplpa, evan though its vary short.

M&V preview/aplha
Swift Fall
Uploaded by lemo76100 · Aug 07, 2011
6 comments · 0.9 (11)

Let a cube fall a thousand feet Don't touch the bottom or you're dead meat@

Swift Fall
Funnels & Fizzlers
Uploaded by Angus · Jun 06, 2011
11 comments · 5.0 (8)

A singleplayer chamber with excursion funnels, fizzlers, a bit of acid, cubes, and buttons! I was crunched for time, and I hadn't touched hammer in ages, but I gave it my best shot. Big thanks to my playtesters! Thanks for the contest!

Funnels & Fizzlers
The fire of Epimetheus Co-op
Uploaded by magicrat · May 21, 2011
32 comments · 4.3 (14)

This is my second release! This time I was going for a more atmospheric map and yet retain the same puzzle feeling that was found in halls. There are a total of three puzzles in the map, and the last one includes a new portal mechanic. I would say that the map is quite challenging, but should not be impossible, and is able to be solved using critical thinking. NOTE: IN ORDER TO PLAY THE LEVEL CORRECTLY MAKE SURE YOU TYPE THIS INTO THE CONSOLE: sv_cheats 1 allow_mobile_portals 1 V 1.1 fixed minor bug at beginning added frames for all glass panes optimized turret level scaled down brutality and frustration of the turret level made the solution to the turret level a tiny bit easier to see. spoiler for the second puzzle is in the zip(use only if needed) screenshots: http://i.imgur.com/HMhti.jpg http://i.imgur.com/tBVHt.jpg

The fire of Epimetheus Co-op
Secondary Fire: Speed
Uploaded by RubyCarbuncIe · Jun 04, 2012
13 comments · 5.0 (5)

This is the second installment of my Secondary Fire maps. This test chamber revolves around Propulsion Gel. Be sure to check out all my other "Secondary Fire" maps as they get released on the Steam Workshop: http://steamcommunity.com/workshop/file ... d=74481359 NOTE: The last chamber isn't difficult at all, however it was the first map I'd ever come up with for anything so I feel as though I had to put it in .

Secondary Fire: Speed
Advertisement
Registered users don’t see ads! Register now!
Relaxation vault.
Uploaded by Lpfreaky90 · Dec 18, 2011
36 comments · 5.0 (2)

This is an instance I made which is basically the relaxation vault from portal 1, but made in Portal 2. So now you can wake up in your favorite room! If you have any comments or want to see new functionality's? Let me know! ~Lp

Relaxation vault.