Portal 2
Chamber_15_coop /ver 1.1/
Coop map inspired by Portal 1 Chamber 15 bonus map
[SP] Variation Susceptibility Test (VST)
This chamber tests how well subjects react to a wide variety of testing elements. Subjects with variety based phobias will be offered physiological counseling after the test in the form of simulated conversation with the elderly.
sp_mongoose
My first custom chamber featuring cubes, panels, a thermal discouragement beam, aerial faith plate, excursion funnel, emancipation grid and slime water.
Gravitymod
I will write a better discription later This is a gravity gun for the ingame editor will try to add more instances later this week THIS IS NOT BEEMOD1 COMPATIBLE or bluemod or speedmod have fun
Bridgebounce
Bridgebounce (mp_coop_ccm01) is a small, easy difficulty underground themed cooperation map for Portal 2. Involves light bridges and repulsion gel. Many thanks to Insomnautik for additional lighting, design, area detailing, and general testing/creating help. This is my first released map. v1.0 -Map Release v1.1 -Moved light bridge to obvious location -Fixed glitchy walls -Added exit sign -Added indicator lights -Cubes now fizzle in goo -Added placement helpers v1.2 -Fixed badly glitched portal walls -Made the exit door trigger slightly smaller -Made the test entrance catwalk longer -Added some player clips around the catwalk -Tweaked the time is takes for a cube to dispense (Takes longer than I thought, I will fix that in the next update) I recommend you leave feedback!
The 2nd function (with Turret Dropper)
I edited the Box Dropper so it will drop Turrets instead of boxes. You'll need to grab the portal gun and use a button to access the dropper (just to add some simple puzzle, you can also noclip) Bugs: -Turrets may get stuck in the dropper -When a new turret is dropped, the previous one isn't fizzled. -When a turret is fizzled, tipped over or destroyed in any other way, a new one isn't dropped automatically Download includes files for Portal 2 SDK and compiled BSP. This is my second map, I am just starting. Please forgive any errors or glitches. I guess it's good enough to release.
Discontinued
A destructed theme in which you enter a closed down test chamber. You must use puzzle pieces found outside the normal chamber to complete the broken puzzle. All feedback is appreciated. Hope you enjoy! FIXED: - Fizzler re-enabling if third button is pressed in rapid succession. - Projected textures not working properly.
Late Chamber 01
Changes in 1.3 -Fixed glitch -The glass is now replaced with a fizzler Testing out Portal 2 mapping. Also first time using instances, thanks for msleeper for example files. Short map, but I am going to make more of these. Screenshot: http://cloud.steampowered.com/ugc/55978 ... 87D27E358/ Mirror: http://dl.dropbox.com/u/3300848/portal/ ... mber01.zip
The 3D skybox models thread
So you wanted to make a 3D skybox for your Portal 2 map, browsed for skybox models but didn't find any and now you are disppointed. Don't be! This zip-file contains some skybox models that could get you started. Copy the contained folders into the model folder. You can create your own skybox models from the existing models in the game without any modelling experience when you follow these tutorials: 1. Decompile the model you want, as explained by Skotty here. 2. Rescale the model as explained in this tutorial on interlopers.net 3. Compile the new model following Josepezdj's tutorial here. If you do so, let me know via PM or upload the file attached to a reply in this thread and I'll add your models to the zip-file.
RainDance
Cave Johnson here, and welcome to Aperature Rituals. Associate Pluviculurists, Astrologers, Farmers, you're here because I'm damn sick of this drought and nobody had any better ideas. Greg is telling me that when there's no rain, there's no deadly goo; now if you punch that into your calculator that makes a sad face. So, here we've got an elaborate and potentially life threatening raindance that should hopefully bring a fresh downpour of biohazardous waste. It?s hit-or-miss with these things, but hey, it?s worth a shot. I let this rookie, Squip, take over the operation on this one, I don?t think he?s ever made anything before, but don?t worry, you?re in good hands. All right now, what are you waiting for? You don't get paid to sit around and look handsome, that?s my job. I'd call this medium-hard puzzle. I'd love to hear your comments and suggestions! Solution here: http://youtu.be/8qCxqVqM58I