Portal 2

ML's Angry Hover Turret
Uploaded by MasterLagger · Jun 22, 2012
7 comments · (No ratings)

This is my personal version of the scrapped Hover Turret that didn't make it in Portal 2. It floats in the air while tracking the player with a laser and has two turrets equipped that remain motionless (except when firing). The only way to destroy the turrets is to burn them with the laser, picking up the turrets will NOT work. To activate the Angry Hover Turret properly, trigger the logic_relay with a trigger or something. It is best to copy and paste the Angry Hover Turret rather than loading it as an instance. Known issues: 1)While trying to rotate the Angry Hover Turret, the func_tank that tracks the player may end up firing the laser in another direction. When this happens, simply rotate the func_tank (the clip box) 90, 180, 270, etc degrees until it lines up properly. This takes some trial and error testing but it's not a big deal. 2) When using the reflection cube with the Angry Hover Turrets laser beam, sometime the laser will not reflect in it's current position.

ML's Angry Hover Turret
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TTT: Tool Texture Tester
Uploaded by mironos · Jan 10, 2015
1 comments · (No ratings)

This non-puzzle map allows modders to test interactions between various puzzle elements and entities and tool textures. Wonder if the Block Bullets tool lets thru light? Or if the Player Clip texture accepts portals. This is the map for you! Tool Textures available: Block Bullets Block Light Block LOS Clip Player Clip Hint Invisible No Draw Occluder Skip Testable Elements/Entities: Player (obviously) Portals Lights Cube Paint Light Bridge Laser Tractor Beam If folks would like to see additions, let me know.

TTT: Tool Texture Tester
sp_turret_maze v 1.2
Uploaded by portal2companioncube · Feb 02, 2012
9 comments · (No ratings)

A single-player map with turrets, lasers, and a few faith-plates and excursion funnels with a maze twist! I might add on to this map later or modify the puzzles, but for now, this is what I've got. Version 1.2 update: Fixed the player spawn problem

sp_turret_maze v 1.2
Excursionation
Uploaded by SandvichBlock · Sep 14, 2011
4 comments · (No ratings)

Excursion-ation

Excursionation
PPB_Rift_Release
Uploaded by Harrison Taylor · Nov 19, 2013
2 comments · (No ratings)

One of the last maps made for Mahalis' GMOD 10 Portal Gun addon by Techno-Man. I've always loved this map and recently I got my hands on it again, so I decided to bring it over to Portal. Known issues: Boxes don't respawn when dropped in goo Still using Mahalis' button model for the time being

PPB_Rift_Release
VerticalChamber v1.00
Uploaded by LiquidRob · Sep 11, 2011
6 comments · (No ratings)

This is my first Portal 2 map, much more of an experiment than a true map.

VerticalChamber v1.00
Felix Griffin's Editor Mod (FGEMOD)
Uploaded by FelixGriffin · Nov 13, 2012
239 comments · (No ratings)

An editor for the editor, which allows you to choose your test elements. Includes at least as many new ones as there are originals. Includes HMW's mod and the BEEMOD elements. Note: There's currently an error unless you have this package installed: http://dl.dropbox.com/u/51831059/Portal ... _v5_src.7z . Sorry about that.

Felix Griffin's Editor Mod (FGEMOD)
Mechanism Chamber
Uploaded by Darkylight · May 13, 2012
1 comments · (No ratings)

This map contains many puzzles in only one chamber. Medium difficulty I think. Have fun people Any bug, suggest or anything, comment Screenshots: http://cloud.steampowered.com/ugc/56094 ... 7EBAA77B2/ http://cloud.steampowered.com/ugc/56094 ... 24681D941/ http://cloud.steampowered.com/ugc/56094 ... 6FBCF59D3/ http://cloud.steampowered.com/ugc/56094 ... B12C3C514/ http://cloud.steampowered.com/ugc/56094 ... D6518572F/ http://cloud.steampowered.com/ugc/56094 ... 7CCFBDF06/ http://cloud.steampowered.com/ugc/56094 ... 1A02F8C13/ Walkthrough: http://www.youtube.com/watch?v=-mBeRPPTsuI

Mechanism Chamber
[WIP] Boss fight (Silic Creation)
Uploaded by silic · Jan 22, 2012
8 comments · (No ratings)

Ive been playing about over the weekend after looking at the angry tests boss fight. and thinking YES i will create a series just like that with voices etc etc... Well. i wanted to put this boss fight i have created into circulation (its same sort of concept as the angry tests fight however ive put my own twist on it..) THIS IS FAR FAR FROM finished. The voice acting isnt there at the moment. all that is "programmed" in is the music (which sometimes goes out of sync) Give feedback please! it will be appreciated in the long run btw its called boss lasergrid because i was working on the lasergrid part of the fight, and decided to finish of the rest of the features instead and couldnt be bothered to rename my initial name concepts :p lol

[WIP] Boss fight  (Silic Creation)
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Curiosity Kills & Forgotten Test
Uploaded by SUICIDEX · May 13, 2012
1 comments · (No ratings)

My first 2 maps.

Curiosity Kills & Forgotten Test