Portal 2

Apature Dungon
Uploaded by Glaber · Jun 06, 2011
5 comments · 5.0 (7)

inspired in part by a certain Legendary series. Use boxes for your keys. theme: Clean mode: SinglePlayer

Apature Dungon
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brainbender01
Uploaded by torquestomp · May 17, 2011
11 comments · 5.0 (3)

First of hopefully many challenge maps The scenery is not amazing, but the puzzle mechanics are well polished, imho. Feedback is appreciated

brainbender01
SP warning_destroying
Uploaded by greykarel · May 01, 2012
49 comments · 5.0 (8)

Destroyed style map with funnel, laser and speed gel. Still destroying. Watch your head and have fun. Version 1.3 Fixed some unintended solutions. I've updated the map since v.1.2 has one trigger I've forgot to update. You can do the map without it, but it makes intended solution less randomly. There are some custom textures of cracked and broken tiles (panels) that are not portable though they are portable in origin.I hope no one mind this. Credits to : omnicoder for Testchamber Sign Maker scotty for models

SP warning_destroying
Holoemitter
Uploaded by Skotty · Dec 05, 2011
4 comments · 5.0 (1)

This is a hologram emitter, requested by Soundlogic. The model has a footprint of 32x32. It has 4 skins, on and off in blue and orange (just illumination turned on or off). There are 2 models. The first model (holoemitter.mdl) got 3 animations: idle auf (open) zu (close) The second model (holoemitter_statisch.mdl) is a static prop. I recommend to use the static one, because of its small size the animations are just a small detail. If somebody needs a bigger version, I can rescale it. Texture resolutions in original are double sized. Because of the size of THIS model, they are downsized.

Holoemitter
Coop Paintsketball
Uploaded by Freeport · Jul 21, 2011
9 comments · (No ratings)

Version 1.0 Created by: Jacob Clayman AKA Freeport Screenshots at: http://jacobclayman.webs.com/paintsketball.htm ----- FEATURES: Paintsketball is designed to mimic a game of basketball, only utilizing the world and game mechanics offered by the original Portal 2 assets. The Paintsketball pops out of center-court. Utilize paints and portals to carry it to your basket and score! Thanks for downloading Coop Paintsketball! I hope you enjoy it. ----- Contact Info Email: [email protected] If you have any questions, comments, or general feedback, please feel free to contact me at my email: I'm always looking for constructive criticism so don't be shy! For more of my work, please visit my portfolio at jacobclayman.webs.com Thanks again! -Jake

Coop Paintsketball
Ben2 contest entry
Uploaded by Ben2 · Jun 06, 2011
5 comments · 5.0 (3)

Its my first portal or portal 2 map. although I have made some maps in team fortress 2.

Ben2 contest entry
sp_chamber_warmup
Uploaded by hillis · May 17, 2011
25 comments · 4.2 (12)

A map I made while learning how to handle Hammer. It shouldn't be too hard for anyone. Let me know if there is something I've missed and/or could do better! UPDATE 1.1: - Made invisible troll fizzler visible. - Increased lighting in the excursion funnel place to make the portabla wall more obvious UPDATE 1.2: - Removed troll fizzler - Increased the lighting again (from 100 to 150) - New ending - Added voice - You won't be trapped in the second chamber any more - Fixed bug where elevator wouldn't move in the beginning - Removed sign in cube-drop chamber

sp_chamber_warmup
Lots Of Lasers
Uploaded by noam2000 · Aug 07, 2012
1 comments · (No ratings)

If you like lasers,this map is for you (Made In PTI and and hammer)

Lots Of Lasers
[WIP SP] Basic Puzzles
Uploaded by Tyronis3 · Dec 04, 2011
3 comments · 5.0 (2)

First off, this is my first map. Now, before you click away, I assure you that this map is unlike almost every other first map. I put actual time and effort into making Basic Puzzles play well and look good. There are no gigarooms or terribly aligned textures. This map has rooms that fit the puzzles, great texturing, autosaves, and more. The goal of Basic Puzzles is for me to learn the ins and outs of Hammer. Every testing element will be used at least once. So far I have used: Flinging Light bridges Excursion Funnels Thermal Discouragment Beams At the moment, there is no exit elevator. This is because I will soon be adding more chambers, so it's pointless for me to make a new elevator after every update. Once the map is complete, I will add an exit elevator. Once you finish the 3rd chamber, the map is done. I would appreciate it if you would record your first playthrough so I can see where I can make improvements. Also, please rate this map what you think it deserves. Known Bugs: Texturing around doors is a bit wacky. Edges of glass lights are buggy.

[WIP SP] Basic Puzzles
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[Coop] Abandoned Geodome
Uploaded by Hunter-Killer · Jul 19, 2011
12 comments · 4.8 (20)

Another forgotten test deep underground in one of the many, many geodomes you need to use Repulsion Gel and Excursion Funnels to make it possible to navigate through the test and bounce your way to the exit. Theme: Geodome, Underground Elements: Repulsion Gel, Excursion Funnels, Light Bridge and Cooperation! Have fun and happy testing! A video walkthrough will be uploaded shortly. If anyone has had particular difficulty with this map, noticed any "glitches" or just has some feedback I would really like to hear it!

[Coop] Abandoned Geodome