Portal 2
Jump
I think I'm going to stop here and start a new project. Note: You start without a portal gun because the puzzles are designed to be solved without a portal gun. The gun is found later in this map, at which point there are puzzles to solve that require it. Changelog 2.8: Fixed some stuff. Broke some stuff. Added some stuff. 2.3: Added sphere puzzle. Miscellaneous. 2.0: Added transition from introduction area. Added portal gun drop. Added excursion funnel puzzle room. Many tweaks. 1.1: Adjusted lighting. Added ambient noises. Added music. Miscellaneous. 0.9: Added ending sequence. Adjusted triggers. Miscellaneous. 0.8: Fixed arm dynamics. Added more weighted cubes. Changed format from .vmf to .bsp. Miscellaneous.
Fizzle Funnel
My first Portal 2 map. Not much of a puzzle, but again, it's my first.
[SP] DaMaGepy's Portal 2 map #1
[RELEASE] This is my first Portal 2 custom map (pre-SDK). The map is pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. Its a fun map, no hard flings or aerial parts, but I promise, my next map will be for the hardcore gamers. This map was made just a few week after Portal 2 release, 2010. May, with modified Alien Swarm SDK, and I recompiled later with the official Authoring Tools... Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it. Known bugs: - Laser cube floating when other cube got removed from under, but thats a Portal 2 bug. - Fixed some texture / prop and gelroom cube now autorespawns - Added lightpanels and skybox You can also download the hammer source .vmf from here
coop_build_puzzle_one
A puzzle level with 11 different puzzles, random puzzles, things you wouldn't expect, and just for your enjoyment, some puzzles that even YOU can solve!
Testmap
My first ever portal(2) map, touched up & finalized, next up, real challenges!
LabRat Beta
Updated my map and it has an end. I did a speed run of 2:00 minutes but I estimate it being a 5-10 minute map. I'll add a youtube video later.
(portal2) PaSch's Portals
Just a test. Wanted to find out how to use the new testing mechanics, and more importantly, how to combine them. You can find an Aperture style video of it here: http://www.youtube.com/watch?v=-TSaQIq5iZ4
Portal 2 Test - Laser and Funnel
Test of Portal 2 mapping pre-SDK.