Portal 2

[SP] Aperture Science Time Testing
Uploaded by beecake · Oct 27, 2011
16 comments · 4.5 (10)

Time Testing test

[SP] Aperture Science Time Testing
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PSICODELIA Test One v1.3
Uploaded by carlymx · Jun 23, 2011
26 comments · 5.0 (12)

PSICODELIA Test One.(Original Project http://www.tarados.org/?page_id=6) By CaRLyMx STEAM: http://steamcommunity.com/id/carlymx Current Version: v:1.3 FINAL ------------------------------------------------- NOTE: For Problem load VPK files: VPK Extract in DLC Custom. DESCRIPTION: ------------------------------------------------ It's a very logical map and a few juggling. It's a Maps i want to be hard for people to think, but do not get bored. I'm using custom textures (included in the VPK). I have completed 100% of the puzzle. Is 100% possible to complete the map without cheating. It is a Map with Original style, with hard work. I hope it's one of the most difficult they have played. I hope you like it. GALLERY: ------------------------------------------------ Gallery IMGs: http://imgur.com/a/Nw832#FjcaE SOLUTION v1.2 - v1.3: (not view recommended, xD) ------------------------------------------------ Are you sure want to see the solution? [spoiler]FYxRIQI9gw0[/spoiler] UPDATES: ------------------------------------------------ Update Final Version v1.3: ------------------------------- improved and amplied the puzzle. Fixed Bugs: Overlays any defective. Fixed Cheats: Fixed a possible trap that can catch bucket companion effortlessly. v1.2 (FINAL) improved and amplied the puzzle. Fixed Bugs. Fixed Cheats. v1.1c improved the puzzle. Fixed Bugs. Fixed Cheats. thanks to "Instantiation" & "xdiesp" for contributing failures. v1.1b: Fixed Bugs. Fixed Cheats. Thank "2CAE7256" "Metafrank" "xdiesp" "BlumCoLe" for you info. v1.0 Final: Complete 100% map. v194a: Completed 70% map. Fixed Bugs. It is possible to take the cube company, up to the mark , without cheating. V190a: Fixed Dilbao detected faults (Thank Dilbao) A?adidas mas indicaciones, para hacer el puzzle mas facil. Completed 55% map. It is possible to complete without cheating around the map built and brought to the second room the hub company. V186a: First public release. Companion cube, can be no cheating in the second room. .. ..

PSICODELIA Test One v1.3
Laser Tower
Uploaded by Mazarin256 · Jun 03, 2011
11 comments · 5.0 (12)

This is my first complete hammer map ever (besides learning the basics back in the counter-strike days), and it is therefore a relatively simple map adhering to the "Clean" theme. Evenso, myself, and the few test partners I've had, find the end result to be both fun and challenging. There are two chambers in the map, and it should take about 10 to 30 minutes total to complete (depending on your combined wit, and more importantly: how much you fool around). The first chamber features several turrets, that will need to be shielded against, while you figure out how to get through a deadly discouragement field. The second chamber is more asynchronous; after a small puzzle involving an excursion funnel, the players will be split up making communication and timing very important. Remember you can hold Tab for your partners view, also the timer tool (accessed by holding F) will likely be needed! Extra challenges for those bold enough: * Complete the entire chamber with neither you nor your partner getting scrapped. * Knock down every turret in the first chamber. * Bring the very first weighted cube with you to the room with the Aperture Science Laser-Powered Sphere Relocator.

Laser Tower
Entrapment
Uploaded by Beer-Me · Apr 30, 2011
24 comments · 4.2 (6)

One chamber that combines Portal 1 style flinging with new Portal 2 elements (lasers, tractor beams). v1.1.1 Additions ============== Fixed issue with doors opening when touched Increased lip amount on doors. v1.1 Additions ============== Changes to floor portal pads to increase size and improve portal placement ability. Added sign decals to indicate steps of puzzle. Changed cube location. Slight modifications to one of the puzzle steps. Added panel animations. Added sign indicators to help show progression in puzzle. Next version will add another test chamber. Thanks

Entrapment
OTI mappack
Uploaded by Kwinten06 · Sep 11, 2015
1 comments · 5.0 (1)

I release here some textures and instances of OTI. Most of the instances in OTI are downloadable in this site, but I have updated a lot, add mines and put them here ! I add my vmf too .. Hope this could be useful !!

OTI mappack
[WIP] sp_looki
Uploaded by Bl4ckSky · Mar 17, 2012
3 comments · 2.5 (2)

A | NON-PUZZLE | Map :S It is designed for a wallpaper but i built more and more BS is for me very important ( i love it ) Tell me your idea *Feel free to ask me if you need help at making the background/scene [Big Pic] http://s14.directupload.net/file/d/2833 ... iw_jpg.htm

[WIP] sp_looki
Chander Test 5 (ver.2)
Uploaded by Chander · Oct 25, 2011
24 comments · 5.0 (12)

My 5 map version 2. I changed some things in the map after watching the game play video

Chander Test 5 (ver.2)
Test Chamber #3141592653589
Uploaded by GLaDOS <CoA> · Jun 23, 2011
5 comments · (No ratings)

A WIP map by me, I've been working on this for a few days now. The lighting and textures are not completed, and some triggers have to be reconfigured. I also need to figure out how to make my doors look nicer.

Test Chamber #3141592653589
Portaltest_alpha
Uploaded by Jul3z · Apr 29, 2011
7 comments · 5.0 (2)

My First try on Portal 2! The map looks boring right now, but i hope u will have fun for a few minutes I?ll try to add much more details soon. Third chamber is open now too.. edit: small changes in first chamber and a much smaller .rar file

Portaltest_alpha
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[WIP]12 Angry Tests - Intro Map
Uploaded by CaretCaret · Mar 17, 2012
20 comments · 5.0 (2)

I decided that it was time for an intro map to the 12 Angry Tests map pack. Its kind of a non-puzzle map.(cause we cant have it be 13 angry tests)

[WIP]12 Angry Tests - Intro Map