Portal 2
secondtest
Here's my second test. It's made in the clean style. Difficulty is easy, maybe medium. V3.1
[Coop] One Plus One
One Plus One is three maps long, I didn't add much detail, so I apologize about that, but that shouldn't affect the gameplay, let me know if there are any glitches, cheats, or anything that doesn't look right or doesn't work. But most importantly, have fun! EDIT: If you downloaded the maps before 9:34 PM of 4/7/12, please re-install the map, there has been a small update.
[sp] That's no moon
APERATURE'S FIRST LUNAR SPACE TEST Transverse an exceedingly hard map with no direction, lots of traps and deadly...traps. Also lasers. save after every step. you will die a lot, and get stuck a lot. This map will be refined for future use.
Bunnyhop v1.0
Size: very small! This is a average map where you bunnyhop your way to the finish. It took me a while too make this as this is my first map and i am not that good with hammer, but I know a lot of people have trouble bunnyhopping so here is a good chamber to practice!
Credits
A Credit script that works with an instance to display your credits
[WIP][Co-op] mp_coop_retrieval v2.0
This is a very close to finished version of my co-op map: "Retrieval." Feedback and/or playthrough videos are much appreciated. Thanks!
Rocket_turret_fixxed_2012_v2
THis is a fix of Rocket_turret that it was broking in DLC#2. PS if Scene Dont work, just try to Rebuild scene's than it schuld be working leave a Reaction of it
[SP] Level_25
First Portal 2 level Just trying a few things out Pretty easy puzzle Thanks to everyone who tested and gave me feedback on my WIP level. Hopefully you will enjoy all the changes and fixes. Enjoy clickaus Update 31/3/2012 Version 2 - Added alot of fixes - New bypass for turrets - Added grates in front of turrets Update 4/4/2012 Version 3 - Added New elevator start/exit movies - Fixed elevators - Added Lpfreaky90's Laser/Fizzlers - Changed some textures down hallway - Added new door to office Also just wanted to say a huge Thank-you to lpfreaky90 for making all the Laser Fields/Fizzlers in the level
[Coop] Space Gardens
The "Space Gardens" mappack takes place on the moon in the facility known as Creative Futures Space Gardens (CFSG). Activated by SIMBALD, you'll play as the robots with the task of activating the facility's main water pumps. 6 challenging test chambers, new test elements and plants await you on the moon! To install and play: 1. Extract everything from portal2 folder to your Portal 2 folder (Steam/steamapps/common/portal 2/portal 2). 2. Be sure that your co-op partner extracted everything too. 3. Type "snd_updateaudiocache" into the console and press Enter 4. Start a co-op game. 5. Type "changelevel mp_coop_cf_space_gardens" into the console and press Enter 6. Enjoy the game! ------- Change log: 1.1 Added easter egg to lobby Both players should hear songs now Edited something in chamber 2 Fixed panel bug in chamber 4 Added overlays to chamber 4 Fixed unintended solution in chamber 5 Various bug fixes 1.2 Fixed some unintended solutions in the last map Removed player clip from stairs (enjoy falling down!) Added music to 4th chamber 4th chamber now has 2 separate buttons (thanks Insomnautik!) Various bug fixes / changes in design ------- Special thanks to: Gig - betatesting, puzzle design Strnadik - textures warnightify - ideas chickenmobile - scripts, awesome lobby That Greek Guy - betatesting Pitkakorva - help geoffegg - speech and many others! Don't forget to rate this mappack and write your opinions to map's thread after you finish the game!
Free Thought
My first released map, it's a pretty straight forward 3 part puzzle. Not a lot of dexterity puzzles, it's mostly a make you think map. I'm also introducing two new elements in this map, my Hardlight Catchers and Hardlight Reflectors. These devices work as switches, activated when a hardlight bridge hits them, and the reflectors do just that, reflect the hardlight bridge off of them. (pictures below) I'm interested to see what people think of them and to get some feed back on their use and appearance as well as the rest of the puzzles and such in my map. I'd love some blind play through videos and any feed back is always appreciated! Hardlight Catcher Inactive Hardlight Catcher Active Hardlight Catcher Unsolved Hardlight Catcher Solved Hardlight Relector Hardlight Reflecting Hardlight Reflector Puzzle Hardlight Reflector Puzzle Sovled