Released
Aperature Dungon
inspired in part by a certain Legendary series. Use boxes for your keys. theme: Clean mode: SinglePlayer Ok this is an updated version of Glabers We worked together on this he gives me credit in the origonal I wasent finished this is an updated version It would have been nice if he consulted me before uploading the map I was waiting for glaber to get online so he could update the download Glaber hasent been on steam ALL DAY and I have no other way of contacting him so the way I see it I either re upload the updated version or it never sees the light of day Glaber did most of the work If this map wins ALL prizes should go to Glaber, Im just in it for the science fixes - finished texturing the bottom of panels - added more panels - added a scripted sequence - replaced some doors with panels - made the exit less frusturating to get to - re textured most panels
Revenge of the Angry Turrets
(NEW: BSP File Now Included) Let me know if this map doesn't work. And please rate this also so I get an idea of what you think. This is my very first map and it includes turrets. This map has a lot of turrets hiding in areas but not impossible to spot. This map also has a Hard Light Bridge, Thermal Discouragement Beam, Thermal Redirection Cube, and the Excursion Funnel. BTW you can crouch under the Hard Light Bridge. There are also a few hint pictures on walls in the map that that give you an idea what you can do. Have fun!
Absolutism
This map is a multistage chamber, which I started without the intention of doing it for the contest, but when I heard of it, I couldn't resist. As such, the detailing (if you could call it that) is quite poor, if nonexistant. There is even a known 'cheat' solution, if one may say. Do know, however, that it is 100% possible to solve the last room with two cubes. Have fun, and happy solving!
Cube Collector v 0.1
New update in steam workshop ( link below) http://steamcommunity.com/sharedfiles/f ... earchtext= In this map you have to collect cubes from different chambers to solve. For long playing, this time you can try to take the companion cube to the elevator or try to solve with less than five cubes. It?s possible, isn?t it. Note: -Room three was changed -Unlogic gaming was fixed -Now Glados speaks -Better savepoints created -forgotten fizzler function fixed Ps: Please post your experience about this map. Here you allways will see the actually best walkthrough. This is an unintended solution by John11 with 11 portals.. MU7uLDLFlxw
Origin of symmetry
First map This is my really first map with Hammer. The puzzle is short an simple. I am using Aldz's Prefabs witch are very good. Thank you for any suggestions or notes. Enjoy !
Wheatleys missing chamber 1
My mapping contest entry. A wheatley inspired test with a basic puzzle. Changes fixed - broken tv cube running into water and getting stuck area portal errors getting stuck and having to kill your self overpowered turret added- glass cube dropper retextured wheatleys monitor lab window better toxic slime
(G) Fling_1
A map based on simple flings. I have not really worked on keeping the map clean, so if you decompile, your eyes WILL burn. We accept no responsibility for loss of eyes. ------------------------------ To do: Performance Optimisation Texturing (?) Fix any reported workarounds Cubemaps ------------------------------
Companion Retrieval Run
Retrieve your faithful companion cube, and make your escape, at a price.
Challenge Room 1
This is a simple map with two test chambers. There's nothing original, interesting or especially challenging about this map. I'm not even sure why I'm releasing it, you probably have better things to spend your time on. Anyway, to install place .bsp file in <Steam Install Directory>/steamapps/common/portal2/portal2/maps/ To run the map enter "map sp_challenge_room_1" into the console.
Piloting a Blimp
A couple of puzzles based around an Aerial Faith Plate. Theme: Clean/BTS Final Update! Fixed up lighting, changed some stuff, did final HDR pass I'd personally like to thank Valve and ThinkingWithPortals for putting on this contest. It was fun and good motivation