Released
FirstV1.1
Hi all I'm releasing, as you can see my first map It's a one-room map but I made it as difficult as I can imaginate it for now It contains : Deadly turrets, deadly toxic slime, deadly discouragement gird, laser, tractorbeam, gels, buttons,cubes,cameras... Please feedback if you like it or even if not so I can improve it later or make better maps after I hope you'll enjoy VMF included V1.1 For this update I made the doors and the walls very better I prevent Chell to kills the turrets with the tractorbeam And prevent The player to mke a portal just behind the tractor And delete the propulsion gel
For Old Times Sake
A quick map of an idea I had I made for old times sake. I use antiquated material, but I did not want to break the Portal 1 feel too much. Enjoy!
WhereAmI
This is my first map ever with no past experience in anything. I feel like i could have done more with the last room but i wanted to get this map out before my spring break ended and im 2 days late so here it is. I know that the elevator at the end is bugged just end the game once it bugs. oh and please record i love watching them. ty http://img62.imageshack.us/img62/5824/final3y.png http://img805.imageshack.us/img805/8167/final2o.png http://img407.imageshack.us/img407/8453/final1m.png
Only one Moment-um
GLaDOS wakes you up, for a testing course of momentum. Have fun flying through the air! ...And maybe you'll find the easter egg...
My Second Portal 2 Map
This is my second Portal 2 map. It's pretty simple but hopefully both better designed and slightly more challenging than the previous one. Right now I'm really looking for feedback on how you guys like it (or on how you don't) so PLEASE RATE AND COMMENT. Enjoy!
Laser Jumping
Here is my modest entry for the Summer Mapping Initiative. Not giant or difficult, just quite fun, at least i had some making this testchamber.
Affiliated
Yyep, First words here, lol. But here is my entry for this contest, clean aperture and few puzzles, nothing big. Updates -Added autosaves. -Fixed last chamber lights little bit.
Random Maze 1_9
Final version of the 2 part random maze This is what I hope will be the final version of the two part random maze that I entered in the April '08 mapping contest. Changes to this version include: -Tweaked the architecture so that dead ends are easier to spot from within the portal maze. -Added distinct observation window lighting to some of the outer walls and repositioned the number overlays to make orienting easier. -Added Challenges. -Removed the auto-restart feature. -Packed it all in a .bmz with .bns files and thumbnails. Let me know if it works correctly.
only one way out
This is my Summer Mapping Contest entry. It features two rooms with medium difficulty. Hope you enjoy playing.
Aperature Dungon
inspired in part by a certain Legendary series. Use boxes for your keys. theme: Clean mode: SinglePlayer Ok this is an updated version of Glabers We worked together on this he gives me credit in the origonal I wasent finished this is an updated version It would have been nice if he consulted me before uploading the map I was waiting for glaber to get online so he could update the download Glaber hasent been on steam ALL DAY and I have no other way of contacting him so the way I see it I either re upload the updated version or it never sees the light of day Glaber did most of the work If this map wins ALL prizes should go to Glaber, Im just in it for the science fixes - finished texturing the bottom of panels - added more panels - added a scripted sequence - replaced some doors with panels - made the exit less frusturating to get to - re textured most panels