Released
inversion
A short, challenging map using gravity flips. It's sort of glitchy in some areas, (not much I can do about it,) but I worked hard on making this map look professional, and I think it's my best so far. Enjoy, and please comment on what I can do to make my maps better! 1.1.1 Made into a vpk file so my custom sign works! 1.1.0 Made 'lower' chamber have a metal floor to prevent an unintended, very fast solution. Added white wall to allow player to return to 'top' chamber. 1.0.0 Initial release
Above Aperture - Part 3
STORY : ------------- You wake up in a train and arrive in a deserted Aperture city. Find what is going on here ! PART 3 : -------------- This part contains two open sky testing chambers and a short escape area. You will have to use laser lightbridge and your mind to solve this puzzles. CREDITS : --------------- Custom models : Shiroko Custom textures : from csgo
PortIllogic - Episode: Pre [RERELEASE]
The very first in a series. FIXED: - lighting - aesthetics - fizzler is less confusing - slightly harder, slightly easier to understand website: http://portillogic.steelecameron.com/ discussion: http://forums.thinkingwithportals.com/portillogic-episode-pre-t1384.html 1] Download file. 2] Place it somewhere convenient (Desktop is hard to get to from inside Portal browser). 3] Run Portal. 4] Click "Bonus Maps." 5] Click "Import..." 6] Find portillogic.bmz and import it. 7] Finito.
3Items
My first map ! If you like buttons of all kinds and hard lights, you will love this testroom =)
The 2nd function (with Turret Dropper)
I edited the Box Dropper so it will drop Turrets instead of boxes. You'll need to grab the portal gun and use a button to access the dropper (just to add some simple puzzle, you can also noclip) Bugs: -Turrets may get stuck in the dropper -When a new turret is dropped, the previous one isn't fizzled. -When a turret is fizzled, tipped over or destroyed in any other way, a new one isn't dropped automatically Download includes files for Portal 2 SDK and compiled BSP. This is my second map, I am just starting. Please forgive any errors or glitches. I guess it's good enough to release.
Triple
My first map ever made. Contains hardlight bridges, thermal discouragement beams, and panels.
Contest 1010 - Aperture Rockets
First portal map, so yeah, i did all i could. You gonna need this: r_hunkalloclightmaps 0
secondtest
Here's my second test. It's made in the clean style. Difficulty is easy, maybe medium. V3.1
The Fall
Submission for Oct '07 contest. This map has 3 relatively easy puzzles, including a box/sphere puzzle, a ball catcher puzzle, and a flinging puzzle.
First Transcendental Building Course 01
First Transcendental Building Course - Test Chamber 01 This is my first map and my Summer Mapping Initiative entry. A single player test chamber containing almost every new puzzle element, placed in destroyed/repaired environment. Note: this map isn't finished yet, though the puzzle works! There is some fixes and detailing to do. Good luck and have fun! Feedbacks are welcome! Note