Released
simple test
this is my first test so it is very simple and small. please give any feedback if you want.
speedkills
SP map consisting of turrets and Gel. try it out and enjoy . Final version released.
The Wishing Well
This is my entry. Have fun!
SP-Skyline
First Map, getting use to the hammer engine. Was alot of fun to make. Map is based on destroyed aperture
Untitled
Two untitled Wheatley's chambers. ===CHANGE LOG OF VERSION 1.5=== + Solved some aesthetics problems + Solved a problem with the funnel + Allow potatos to finish her final line before you reach the elevator
Big_Buddy
Hold on to your buddy, The Companion Cube, as you navigate this test chamber. This is my fist fully functional test chamber, not my last. Download and enjoy!
Simple Map
Put Portalmapeditor.vpk in addons folder. Put the other files in SAVE. Note: If the addons folder doesn't exist, create one. In the console write, load quick
[sp] arc_worldportal_intro
Hey ThinkingWithPortals. My new years resolution is to release my portal maps that I've been making the past little while. For some reason I cannot figure out how you guys are making single test maps. So I've had to include my arc_transition_list.nut to make everything work. So put arc_transition_list.nut in your Program Files/Steam/steamapps/common/portal 2/portal2/scripts/vscripts/transitions/ folder -or- if you don't feel like putting vscripts in there, noclip forward after spawning, you should find the elevator pretty quickly. after doing/not doing all that don't forget to put arc_worldportal_intro.bsp into Program Files/Steam/steamapps/common/portal 2/portal2/maps Then load up portal2 open up the console, and type map arc_worldportal_intro and you should be good to go. Now this is my first release. However, I don't scare easily. Please be brutal with the comments. Happy testing! -dan
Cubeism: Skins 1
Cubes and Buttons 1 Contains the map, the models and the first style of skins.