Released

[COOP] Vertical Alignment
Uploaded by Instantiation · Mar 10, 2014
2 comments · (No ratings)

I've been working on this map during the last month or so, and I think I've fixed enough obvious exploits. It's cooperative puzzle focused on light bridges and conversion gel. (You shouldn't need much conversion gel. I think five placements are enough to complete the map.) Screenshots: http://imgur.com/a/0suw8 Anyway, playthroughs would be greatly appreciated. Suggestions will be taken seriously, especially if it's something I can actually fix. I'm more concerned with making this map good than releasing it soon (or I would have already released it).

[COOP] Vertical Alignment
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PHLING
Uploaded by Theevina · Jan 09, 2014
6 comments · (No ratings)

Critical error: Map description not found. An Aperture Science description associate will contact you with the appropriate description when it is found. Difficulty: Medium Length: 30-45 minutes ---------- This is my tribute project to Portal and Portal 2 which bent my mind in so many ways. I wanted to try to do the same for others. It took about 2 months of work because I work slowly, and yes, it is extremely optimized which is why the size is small for the length. I hope you enjoy it. The meaning of the map [spoiler]This takes place after Chell has left Aperture. She dreams about the facility as most of her life had taken place in there. Her memories go from the old Portal 1 facility to the destroyed tests of Portal 2, always haunted by the words of GLaDOS and Wheatley. She has no family and her future is confusing. Eventually she sees the entire history of Aperture Science again from the beginning to the end, and the ending results in her being lost and confused. Her biggest test is finding her true self.[/spoiler] If you like it then please upvote the map on workshop as well: http://steamcommunity.com/sharedfiles/f ... =214699219

PHLING
[Coop] Colours Co-Op : : Map 5
Uploaded by IanB · Oct 15, 2013
5 comments · (No ratings)

Available on the Steam Workshop here: http://steamcommunity.com/sharedfiles/f ... =186152648 The Theme Is Purple. This is the grand finale. Sorry for the long wait, was working on releasing a game on Steam for the last 2 years. Now that that's over I finally took the time to finish this. Enjoy!

[Coop] Colours Co-Op : : Map 5
3 in 1
Uploaded by Thecrafter97 · Sep 04, 2013
1 comments · (No ratings)

A chamber that contains 3 tests. The difficulty is easy.

3 in 1
Port
Uploaded by Gemarakup · Aug 11, 2013
2 comments · (No ratings)

Simple puzzle made to test an custom aesthetic.

Port
Manual Override 1.1
Uploaded by Bowls · Jul 19, 2013
6 comments · (No ratings)

singleplayer map medium difficulty trailer: (WARNING: light spoilers) http://www.youtube.com/watch?v=UD_Hxi1mtlI manualoverride provides many little puzzles which all end up in a nice run-for-your-life-bossroom i hope you enjoy this map! gl hf Bowls Version 1.1: fixed some bugs and places where you could get stuck

Manual Override 1.1
first time lucky
Uploaded by staryoshi06 · Apr 26, 2013
1 comments · (No ratings)

this is my first hammer map so it isnt very good. big thanks to benvlodgi for helping out alot. note that i havent figured out how to stop it saying end of playtest or how to fix the elevator videos.

first time lucky
Lots Of Lasers
Uploaded by noam2000 · Aug 07, 2012
1 comments · (No ratings)

If you like lasers,this map is for you (Made In PTI and and hammer)

Lots Of Lasers
Sp The Part Where V1.1
Uploaded by GLaDOS CUBE · Aug 05, 2012
16 comments · (No ratings)

Contest submission for the 2012 Heavy-duty super-mapping super-contest. ?The Part Where? is a large map made with the collaborative efforts of GLaDOS CUBE and Another Bad Pun. The map offers 25-40 minutes of exploration, puzzle solving, and most importantly, science. You play as one of the coop bots being tested by Wheatley in the torn apart labs of ?Wheatley Laboratories?. Use your wide robotic mindset of puzzle solving techniques, and most importantly, your sense of artificial pain to solve the test in a fashion that even GlaDOS would be proud of. Can you conquer this conundrum? Can you find all of the pony-related easter eggs? Are you up for the challenge? Only one way to find out? CREDIT THINGIES: Puzzle and basic detailing: GLaDOS CUBE Additional Optimization, Puzzle Refinements, and Detailing: Another Bad Pun #supercontest2012 GLaDos_Cube Another Bad Pun Warning Optimization May cause Weak PCs To explode*

Sp The Part Where V1.1
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A Simple Test
Uploaded by Graytico · Jun 28, 2012
4 comments · (No ratings)

This is a really simple map which I made mostly to test out the clean style, clipping walls, and Brainstone's Elevators. If you want to see Brainstone's Elevators: community-releases/elevator-videos-fixed-brainstones-hardcoded-instances-t6705.html

A Simple Test