Single Player
Hazard pit
This is my chamber for the contest. Its prety short and simple but fully detailed. The original room was meant to have a water pit that lowered presing a button which was posible with sdk but not with authoring tools (dunno why), so this is the result, quite similar. Anyway, have fun with the chamber, it was made for that ^^ Please note that my computer cannot open instances nor place overlays so the lifts were copied and pasted from a friends map (he allowed me to dont worry).
Wheatley's easy chamber
This is my "not so hard chamber." I'm beginner at hammer. Simple chamber with simple puzzle! Please rate and comment!
kerplunk
This map is intended to be fairly difficult conceptually. It needs some dynamic moves but hopefully they are fairly easy to execute. v1.1: removed the first level up. fixed a few unintended solutions. v1.2: fixed shortcut on the top level.
3map
Now you can try my third map. Here you play in one room. Don?t be disappointed if there is no start and end with an elevator.
deer taunt
A short map I made and decided to give to people to love and hold. don't love and hold too much, because it has light bridges and it may set your hair on fire
Industrial Flower Tower
Sometimes water is more useful than what is first perceived. How is your green thumb?
Portals Through Time (Part 3) - Collision
Face new challenges and solve interesting puzzles with the addition of Time Travel! Go back and forth between the present (overgrown and decaying) and the past (clean and functional). Steam Workshop: http://steamcommunity.com/sharedfiles/f ... =258437462 Video: https://vimeo.com/94718761
sp_1984 V6
An easy under Aperture themed map now the intended solution is the only solution.(update 1.6)
[JFTC] Chamber of Lasers (Test Chamber 04/19)
Hey guys! This is the fourth test chamber of the "Journey for the Cake"! Its pretty easy, so don't worry. This chamber was built to make a "story". Size: Small Difficulty: Easy Testing elements involved: Thermal Discouragement Beams Laser Field Discouragement Redirection Cubes Weighted Storage Cube Cube Button Fizzlers Improvements that need to be made in the next map: -Observation Rooms -Autosave after elevator Improvements: -? - Remember to comment and rate this map! Post your blindruns and walkthroughs here too so I can know what to improve on in my next map. Have fun!
some new test part 2
video on youtube:http://www.youtube.com/watch?v=y5XZkd0tfXY&lc=1shAtz2FxI4gFMmGgNKhqnPt2QxjP1g6TgfjFuiPb20&feature=inbox