Single Player
Jump Intro - Modern Aperture Sneak Peek
Sneak peek of my mappack that will remake all Cave Johnson chambers as Modern Aperture chambers. have fun. Please, PLEASE read the readme.
Test chamber 616
Desicript room, a malfunctioning door and a very large drop
Gravity Trials
Short 5 part puzzle that comes in two maps only because the first map starting getting a bit complicated. I will probably continue adding onto this map and making more puzzles maybe even make a full portal 2 mod that uses these gravity changes for most of the game.
Sequential: Part 1
Two puzzles, more coming soon.
Fizzle Funnel
My first Portal 2 map. Not much of a puzzle, but again, it's my first.
[SP] DaMaGepy's Portal 2 map #1
[RELEASE] This is my first Portal 2 custom map (pre-SDK). The map is pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. Its a fun map, no hard flings or aerial parts, but I promise, my next map will be for the hardcore gamers. This map was made just a few week after Portal 2 release, 2010. May, with modified Alien Swarm SDK, and I recompiled later with the official Authoring Tools... Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it. Known bugs: - Laser cube floating when other cube got removed from under, but thats a Portal 2 bug. - Fixed some texture / prop and gelroom cube now autorespawns - Added lightpanels and skybox You can also download the hammer source .vmf from here
Portal 2 Test - Laser and Funnel
Test of Portal 2 mapping pre-SDK.