Single Player

Secondary Fire: Enough Rest...
Uploaded by RubyCarbuncIe · Jul 16, 2015
2 comments · 5.0 (1)

Full description and better reference images can be found on the Workshop here: http://steamcommunity.com/sharedfiles/f ... earchtext= Short description: This is a map that requires the player to only use the Secondary Fire of their Portal Device. Nothing more, nothing less. This chamber has two custom Field elements, both of which had their textures created by FourthReaper who you may remember from the Penrose maps. Overall these chambers are rather small, and rather simplistic, but do require a small amount of thinking in some areas. The last chamber is a map I uploaded to the collection a long time ago called Patience. The two fields are the Force Deflection Field, and the Matter Inquisition Field.

Secondary Fire: Enough Rest...
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Above Aperture - Part 3
Uploaded by twxootb · Nov 16, 2014
1 comments · 5.0 (1)

STORY : ------------- You wake up in a train and arrive in a deserted Aperture city. Find what is going on here ! PART 3 : -------------- This part contains two open sky testing chambers and a short escape area. You will have to use laser lightbridge and your mind to solve this puzzles. CREDITS : --------------- Custom models : Shiroko Custom textures : from csgo

Above Aperture - Part 3
Above Aperture - Part 1
Uploaded by twxootb · Nov 15, 2014
5 comments · 5.0 (1)

WORKSHOP LINK : --------------- http://steamcommunity.com/sharedfiles/f ... =341945084 STORY : --------------- You wake up in a train and arrive in a deserted Aperture city. Find what is going on here ! PART 1 : ---------------- This part contains 3 open sky testing chambers. You will have to use lightbridge, faith plates, lasers and your mind to solve this puzzles BONUS : ---------------- A secret song is hidden in the level. Will you find it ? CREDITS : ---------------- Custom models : Shiroko Custom textures : from csgo

Above Aperture - Part 1
a little bit vegetation
Uploaded by 2jons1 · Sep 05, 2014
2 comments · 2.5 (2)

Just a map i made with plants and such update v3 note: -Retextured the whole map -changed the lightning -plants and vines+ light in room before entering test chamber -made the lighning in first room a bit darker -plants and vines at where you encounter the first catcher -added reconstruction failed panels -sphere now auto-respawns and removed old panels and replaced with new one to push the sphere out at right time

a little bit vegetation
Secondary Fire: Something Old....
Uploaded by RubyCarbuncIe · Aug 20, 2014
2 comments · 5.0 (1)

Hey, long time no see, huh? Anyway, I found this chamber just sitting there, almost completely finished on my computer, so I decided to patch it up, get it working, and finally release it. This map is meant to be the fourth installment in my "Secondary Fire" map series inspired by the popular mod, "Blue Portals." This chamber is a tad more difficult than the last 3, especially considering the Portal Momentum Chaining at the begining. This chamber involves 3 of FourthReaper's custom testing elements. They are as follows. (Yellow) Force Deflection Field. Allows nothing to pass through it except Portals and Turret gunfire. (Green) Surface Division Field. Basically a giant Portal. Anything can pass through it. The purple field I forget the name of. Only allows cubes and what not to pass through it, not the player. Special thanks to Groxkiller for the use of his prefabs, and FourthReaper for the use of his testing elements. And of course, the Blue Portals team for the inspiration. Please note: This map wasn't intended to be difficult, it was just intended to be fun. Granted, sometimes things that are to easy aren't fun, but I still hope you all enjoy it, nonetheless. Alternatively, you can download the map on the workshop here: http://steamcommunity.com/sharedfiles/f ... =302368075

Secondary Fire: Something Old....
Two Chambers
Uploaded by emreovus33 · Aug 09, 2014
2 comments · 5.0 (1)

My first map made using PeTI and Hammer. The map is at Medium/Easy diffulcity and includes 2 chambers and 1 main room. Please like our Facebook Page: https://www.facebook.com/Portal2MappingTR01 Please subscribe to our channel: http://www.youtube.com/channel/UChswD8nyQ3cH7THGD3I8A0g Video Walkthrough: http://www.youtube.com/watch?v=tU-O0viV ... e=youtu.be

Two Chambers
Poor_Turrets
Uploaded by fou-rieux · Jul 31, 2014
3 comments · 5.0 (1)

Hey, this is my first published map. Half-PTI, Half-Hammer. Without saying too much, i really got inspired by maps of Xtreger! So big up to that one Difficulty would be medium/hard i guess. so have fun!

Poor_Turrets
Simple?
Uploaded by Damikk · Jul 14, 2014
2 comments · 5.0 (1)

Map contains 4 rooms, all unique,all complex. Your task is to complete the map and decide whether it is Simple or not. #Simple? Difficulty: #Simple? Changelog: v1.0 - Map release - 15/07/2014

Simple?
Double Trouble
Uploaded by Parano.Oya · Jun 29, 2014
1 comments · 5.0 (2)

include <coop_brain> This is my second created cooperation map. And remember: Turrets are not our friends! You should take a long view to solve this map. Finally, if you find bugs, report them. ---------- version 1.2: This "new" map is now a little bit harder to solve it. ---------- version 1.3: Well, I decided to change some areas which also makes this map harder to solve. And I decided to upload the map. difficulty: 8/10 (hard) (I think it should be acceptable...) duration: expert: less than 20 minutes advanced: between 20 minutes and 45 minutes beginner: more than 45 minutes Have fun

Double Trouble
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Nightmares
Uploaded by er0ck · Jun 03, 2014
7 comments · 2.5 (2)

Step into my nightmare This test chamber is based on a recurring dream of mine, and it will throw your mind through a loop. This is my second portal map. Feedback is welcome!

Nightmares