Single Player

Claustrophobia
Uploaded by oliethefolie · May 17, 2011
22 comments · 4.8 (28)

Great things come in small packages. Claustrophobia is my first map (ever), aptly named because of the large puzzle within the relatively small puzzle space. Included in this map are: 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button Thermal Discouragement Beams Aperture Science Weighted Storage Cube Aperture Science Weighted Pivot Cube Excursion Funnel Doors Panels More Panels Lots of Panels I Like Panels KNOWN BUGS: NONE

Claustrophobia
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Hole in the Sky
Uploaded by RJK 616 · May 16, 2011
40 comments · 4.6 (24)

Turrets, Gels, Flinging, Lazers, Pnumatic vents, Panels and Mirrors! What else could you want? Oh and a Friendly box Map contains a mix of New chambers, Behind the scenes and ruined envoiroments. ~If somehow, you can't bend your mind around this map. I have developed a combustable video to throw at your house and show you the light. Figuritivly, and literally!~ Fixes: No shortcut past vent tubes Skybox fixed Double cube bug fixed Magnet effect is gone Portals should be easier to replace Elevators added Credits added This is my real first map, and i hope to improve and make much better maps in due time!

Hole in the Sky
sp_mongoose
Uploaded by spacemongoose · May 16, 2011
13 comments · 5.0 (16)

My first custom chamber featuring cubes, panels, a thermal discouragement beam, aerial faith plate, excursion funnel, emancipation grid and slime water.

sp_mongoose
Late Chamber 01
Uploaded by MrLate · May 16, 2011
27 comments · 5.0 (12)

Changes in 1.3 -Fixed glitch -The glass is now replaced with a fizzler Testing out Portal 2 mapping. Also first time using instances, thanks for msleeper for example files. Short map, but I am going to make more of these. Screenshot: http://cloud.steampowered.com/ugc/55978 ... 87D27E358/ Mirror: http://dl.dropbox.com/u/3300848/portal/ ... mber01.zip

Late Chamber 01
sp_dred4
Uploaded by Dred_furst · May 16, 2011
9 comments · 4.1 (11)

I made this map over the last two days. Nothing amazingly complicated but it's a start.

sp_dred4
sp_wits_maybe_finalv2
Uploaded by wits · May 15, 2011
10 comments · 4.7 (18)

Version 2 of sp_wits_maybe_final. More puzzles, betterish map. There are several ways to solve the main puzzle, this was not an oversight(again). Please feel free to send comments/questions/suggestions to my email. [email protected] Spoiler:The button/laser only needs to be activated once to turn the gels on.

sp_wits_maybe_finalv2
Marlow's Map v.1
Uploaded by Marlovious · May 15, 2011
16 comments · 4.7 (16)

Just a small map with a medium Funnel puzzle. Updated with a few minor fixes to exploits.

Marlow's Map v.1
Gel Chamber
Uploaded by Althar · May 14, 2011
21 comments · (No ratings)

My first map for that game, it's not that hard. It's the kind of puzzle you can find in the game. ==V1.1.1== Fixed some shortcut

Gel Chamber
Test_03
Uploaded by Supervillain · May 14, 2011
17 comments · 5.0 (16)

Now, we don't want you trying your hand at test_03 unless you've completed test_01 and test_02 before hand. And looking at your file here you've... well, the lab boys say it's okay. Give it a shot! What's the worst that could happen? I hear this one has a surprise ending too. Those lab boys don't like surprises, but I don't like their egg shaped heads. Let's show those white-coated nerds what a good surprise can do for a man!

Test_03
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[SP] Old Faithful
Uploaded by Lobster · May 14, 2011
75 comments · 4.9 (92)

This is the second map in a series that began with 'Sphere of Roundness' last week. Version 2.0 of that map is also included in this release, they also transition into each other to make a loop. This time I decided to focus on a single gameplay element for an entire map rather than trying to use every feature available. The map also follows the loose premise of "What if aperture had tested faith plates in the 1950s?" the default faith plate model stands out a little in the underground, so I went for an alternate appearance, see what you think! I have a feeling it is a little easy, but that is mainly down to the overall design, so my next map will aim to be a bit tougher. Sphere of Roundness: I got a huge amount of good feedback for the first map and made a few changes to fix exploits and also clean up the edges a little now that the full SDK has been released. For a full changelog see the readme! Screenshot: http://img339.imageshack.us/img339/6006 ... 400001.jpg

[SP] Old Faithful