Single Player
Simpli
I was playing around with the Alien Swarm way of making Portal 2 maps, but now that the Portal 2 SDK beta is out, I decided to actually make something that worked as a proper chamber. So here's my first actual map that I've made with Hammer and actually finished. It's nothing overly special, and the puzzles within it aren't really difficult, but I used it to get a bit more familiar the editor, and hopefully make better maps in the future. UPDATE: Since we've been requested to change the uploads into zip files, I decided to also make some suggested changes to the map. Not everything managed to get done in time, but I've fixed a few of the things that came up, and changed how the second part of the puzzle works.
sp_daisycutter_01
A reasonably simple 5 chamber single player map. It is my first Portal 2 map. Hope you enjoy it.
Bouncing Apples
Test chambers based around the use of repulsion gel. Just go for a little bounce. The first chamber is very very short as this is my first attempt at a map, shouldn't take you longer than 3minutes to work out. It is something different though. Updates: Re-vamped textures, lighting, triggers. Made the map more obvious on how to actually solve it.
[SP] Sphere of Roundness
Just a small singleplayer sphere that needs testing, portal puzzles are a curious thing, its really easy to overlook an obvious gamebreaking solution that the next player spots immediately, so i figure its best to practice a bit on small releases, until I get more comfortable with it. I have to say mapping for Portal 2 is really fun, so let me know what you think!
Jump Intro - Modern Aperture Sneak Peek
Sneak peek of my mappack that will remake all Cave Johnson chambers as Modern Aperture chambers. have fun. Please, PLEASE read the readme.
Test chamber 616
Desicript room, a malfunctioning door and a very large drop
Gravity Trials
Short 5 part puzzle that comes in two maps only because the first map starting getting a bit complicated. I will probably continue adding onto this map and making more puzzles maybe even make a full portal 2 mod that uses these gravity changes for most of the game.
Sequential: Part 1
Two puzzles, more coming soon.
Fizzle Funnel
My first Portal 2 map. Not much of a puzzle, but again, it's my first.
[SP] DaMaGepy's Portal 2 map #1
[RELEASE] This is my first Portal 2 custom map (pre-SDK). The map is pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. Its a fun map, no hard flings or aerial parts, but I promise, my next map will be for the hardcore gamers. This map was made just a few week after Portal 2 release, 2010. May, with modified Alien Swarm SDK, and I recompiled later with the official Authoring Tools... Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it. Known bugs: - Laser cube floating when other cube got removed from under, but thats a Portal 2 bug. - Fixed some texture / prop and gelroom cube now autorespawns - Added lightpanels and skybox You can also download the hammer source .vmf from here