Hammer and Modding
General discussion and help forum for all things Portal 2 Hammer mapping, modeling and modding. Post screen shots of your upcoming Portal 2 maps or ask for help about mapping for Portal 2, but be sure to read the useful stickies!
Topics
[Release] [Name Here]-you choose the name!
by cornontheCoD
Feb 06, 2008
24 Replies · 5,138 Views
by cornontheCoD
Feb 15, 2008
Feb 15, 2008
How do I properly light around an elevator?
by taco
Feb 14, 2008
9 Replies · 2,202 Views
by NykO18
Feb 15, 2008
Feb 15, 2008
Making a button that activates when shot?
by cornontheCoD
Feb 13, 2008
6 Replies · 1,469 Views
by Reverend Protocol
Feb 14, 2008
Feb 14, 2008
[WIP] Portal Life Patch(1)
by E1025
Feb 12, 2008
10 Replies · 3,644 Views
by Hyakkidouran
Feb 14, 2008
Feb 14, 2008
piston tutorial
by cornontheCoD
Feb 13, 2008
3 Replies · 1,277 Views
by cornontheCoD
Feb 13, 2008
Feb 13, 2008
[WIP] AB_Test
by Shoklar
Dec 04, 2007
36 Replies · 8,444 Views
by Hyakkidouran
Feb 13, 2008
Feb 13, 2008
Dynamic Lighting
by Interitus
Feb 10, 2008
1 Replies · 1,018 Views
by NykO18
Feb 11, 2008
Feb 11, 2008
Portal Life [WIP]
by E1025
Jan 21, 2008
14 Replies · 3,660 Views
by foobar9999
Feb 10, 2008
Feb 10, 2008
[EXAMPLE] Turret Refresher
by Atlantisrobo
Feb 10, 2008
0 Replies · 1,243 Views
No replies
How do you move a ROOM?
by Reverend Protocol
Feb 07, 2008
10 Replies · 3,209 Views
by frozenose
Feb 10, 2008
Feb 10, 2008
Trouble with level signage
by Duffers
Feb 09, 2008
1 Replies · 1,082 Views
by Hyakkidouran
Feb 10, 2008
Feb 10, 2008
Glados child unit voice sample, please give feedback
by Hyakkidouran
Feb 08, 2008
15 Replies · 4,658 Views
by Hyakkidouran
Feb 10, 2008
Feb 10, 2008
trigger_gravity and trigger_push
by Reverend Protocol
Feb 08, 2008
12 Replies · 3,910 Views
by Reverend Protocol
Feb 10, 2008
Feb 10, 2008
Floor that causes damage?
by cornontheCoD
Feb 07, 2008
5 Replies · 1,411 Views
by cornontheCoD
Feb 09, 2008
Feb 09, 2008
[WIP] OOProject v0.5
by Atlantisrobo
Feb 02, 2008
4 Replies · 1,411 Views
by Atlantisrobo
Feb 09, 2008
Feb 09, 2008
Turret on multiple func_physbox's
by cornontheCoD
Feb 08, 2008
2 Replies · 1,014 Views
by cornontheCoD
Feb 08, 2008
Feb 08, 2008
how to make rising and lowering hazard water?
by cornontheCoD
Feb 07, 2008
6 Replies · 1,443 Views
by cornontheCoD
Feb 08, 2008
Feb 08, 2008
noclip and removing weapons
by cornontheCoD
Feb 07, 2008
4 Replies · 1,467 Views
by cornontheCoD
Feb 07, 2008
Feb 07, 2008
How do I make an explosion effect a func_physbox?
by cornontheCoD
Feb 07, 2008
7 Replies · 1,557 Views
by cornontheCoD
Feb 07, 2008
Feb 07, 2008
re: Megadude and compile times
by msleeper
Feb 07, 2008
0 Replies · 1,173 Views
No replies