Any new mods?

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sbrown
303 Posts
Posted Mar 04, 2010
Is anyone working on new maps/mods?
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Duffers
474 Posts
Posted Mar 04, 2010
Replied 2 hours later
All this buzz around portal has convinced me to polish up my unfinished map and publish what's there. It's not much, but expect that soon I guess?
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Mek
459 Posts
Posted Mar 05, 2010
Replied 6 hours later
Good, good. At least something
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HMW
806 Posts
Posted Mar 05, 2010
Replied 2 hours later
I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
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ASBusinessMagnet
490 Posts
Posted Mar 05, 2010
Replied 11 hours later

sbrown wrote:
Is anyone working on new maps/mods?

For mods, one fact for sure is that the update ruined the storyline and gameplay of many.

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WinstonSmith
940 Posts
Posted Mar 07, 2010
Replied 2 days later

HMW wrote:
I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)

Pssst....sign up on mAL...there are people there, HMW...
I dunno if things will pick up around here with the announcement or not.

For the record, P:SI's storyline is still completely untouched. Mainly because it doesn't exist yet.

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jrlauer
545 Posts
Posted Mar 08, 2010
Replied 6 hours later

HMW wrote:
I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)

If it's anything like Manic Mechanic, I really look forward to it.

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Duffers
474 Posts
Posted Mar 08, 2010
Replied 42 minutes later

maps-and-mapping/duffedwaffe-is-dumping-some-old-garbage-t1848.html

Yaaaay

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Ricotez
738 Posts
Posted Mar 08, 2010
Replied 9 hours later
I have to admit I haven't done anything about Project MALCom in months, perhaps even a year. I'm currently working on an important school project, a platform/shooter/puzzle hybrid game, and whatever time I don't spend on that I need for school, as my finals are due in a number of weeks.
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hanging_rope
435 Posts
Posted Mar 13, 2010
Replied 4 days later
I would be working on something, but I'm to busy right now. As soon as I can I shall work on my map.
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opticalprocessor
88 Posts
Posted Mar 23, 2014
Replied 4 years later
I would totally love a new mod for Portal 1.

sshh, its ok

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CamBen
973 Posts
Posted Mar 24, 2014
Replied 1 day later
You do realize you pointlessly bumped a 4 year old thread, right?
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opticalprocessor
88 Posts
Posted Mar 25, 2014
Replied 10 hours later
What, did I really?

:3

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tile
380 Posts
Posted May 23, 2014
Replied 1 month later

hanging_rope wrote:
I would be working on something, but I'm to busy right now.

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| \_/ ()
62 Posts
Posted May 23, 2014
Replied 8 hours later
I'm working on a very big project. you've played with LEGOs, right? What if there's a paralel universe made entirely out of LEGO bricks? http://steamcommunity.com/sharedfiles/f ... =260745524
This is a very early screenshot so the bricks will look look graficly better and the walls are going to be more colorful. I already built a weighted LEGO cube and a LEGO-theme observation room and I'm finishing the LEGO cube button, but it seems these blocks are too expensive for the source engine, so I have to make them to be models. but...I don't know how to make models, so I'll need a modeler OR I'll have to learn myself and that will take an awful lot of time :\