Any new mods?
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
sbrown wrote:
Is anyone working on new maps/mods?
For mods, one fact for sure is that the update ruined the storyline and gameplay of many.
HMW wrote:
I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
Pssst....sign up on mAL...there are people there, HMW...
I dunno if things will pick up around here with the announcement or not.
For the record, P:SI's storyline is still completely untouched. Mainly because it doesn't exist yet.
HMW wrote:
I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
If it's anything like Manic Mechanic, I really look forward to it.
sshh, its ok
:3
hanging_rope wrote:
I would be working on something, but I'm to busy right now.

This is a very early screenshot so the bricks will look look graficly better and the walls are going to be more colorful. I already built a weighted LEGO cube and a LEGO-theme observation room and I'm finishing the LEGO cube button, but it seems these blocks are too expensive for the source engine, so I have to make them to be models. but...I don't know how to make models, so I'll need a modeler OR I'll have to learn myself and that will take an awful lot of time :\
