Portal 2 E3 Revival Project? anyone?

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Gemarakup
1,183 Posts
Posted Dec 15, 2013
Replied 2 hours later
OK, I'm trying to make a VPK override with new portal sounds. I might have to change names around.
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Gemarakup
1,183 Posts
Posted Dec 16, 2013
Replied 11 hours later
A few theories I had about why does the beta look better:
More exciting visuals than final (Valve didn't want it to be like that because, they wanted it to be darkish).
Sounds sound better (but Valve changed it probably so it won't be so noisy, so I'm making a new soundscript).
Portalgun looks better and less bulky (Valve probably just wanted a new model).
The reason the portalgun without the hold animation that disappears "is" better, because the player can focus on the object and not on the gun (The gun was probably a WIP, and Valve didn't make the holding animations yet).
Panels move faster in newly made chambers. (Just Feng Shui, I guess, but Valve probably wanted the place to be constructed from ruins, so they removed the newly made chambers).
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Habzs
225 Posts
Posted Dec 18, 2013
Replied 1 day later

yishbarr wrote:
Portalgun looks better and less bulky (Valve probably just wanted a new model).

Yeah, I can't help but notice that the portal gun feels bulky. It's like it's slower than the first game.

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Gemarakup
1,183 Posts
Posted Dec 28, 2013
Replied 10 days later
Some things I noticed: Different soundscapes, lasers and targets have a greenish glow, Excursion Funnel has a different blue glow. All that together with the other things.
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Gemarakup
1,183 Posts
Posted Dec 29, 2013
Replied 18 hours later
They used also 32x32 wall textures for the floor and somehow managed to get them to look good.
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Gemarakup
1,183 Posts
Posted Dec 29, 2013
Replied 7 hours later
There's this different sprite for lasers. I haven't checked if they're in the files, but I'm not a texture editor.
I've been trying to make a soundscape like the one in the laser map, with all those noises from outside.
I can't make all of this, but for whoever wants to:
-soundscapes
-Portal gun sound script for packing in maps with sounds (Possible. Uses only some sounds of RubyCarbuncle's)
-sprites for the laser
-examples for green glowing laser emitters and catchers, and for excursion funnel light and button lights.
-Ports for portal 1 platform pole models
-New models for vent flanges and catwalks and proper doors. (I doubt it's possible, but it's worth writing it).
-Examples for different fog types.
-Portal 1 material sounds and footsteps. (Requires VPK override unfortunately).
-portal gun model
-anything you can think of.
I'm trying to recreate the TDB chamber with soundscapes and stuff. I'm quite keen on having maps with this.
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tile
380 Posts
Posted Feb 03, 2014
Replied 1 month later
there weren't any platform pole models in portal 1. those are just brushed.
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FelixGriffin
2,680 Posts
Posted Feb 03, 2014
Replied 30 minutes later

tile wrote:
there weren't any platform pole models in portal 1. those are just brushed.

There are a few, for the BTS areas, but they aren't used much. The brushwork ones are more common.

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Gemarakup
1,183 Posts
Posted Feb 04, 2014
Replied 5 hours later
Then, what texture is it? And does Portal 2 have the same texture?
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FelixGriffin
2,680 Posts
Posted Feb 04, 2014
Replied 3 hours later
I don't think P2 has the texture, but you can copy it over. The model is mini_piston_inside.mdl, and there's an example of the brush piston in the sample map.
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Chilius03
96 Posts
Posted Mar 22, 2014
Replied 1 month later
I got portal 1, if you want the gun model yishbarr, i can send it through steam?
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Chilius03
96 Posts
Posted May 16, 2014
Replied 1 month later
Beta 1.1 (NO RELEASE)
- Added E3 Crosshair
- Added E3 Portalgun
- Currently Portal 1 sounds.
- Aerial Faith Plate #2 Map.

Any comments?

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Chilius03
96 Posts
Posted May 18, 2014
Replied 2 days later
Beta 1.2 (NO RELEASEE)
- Added E3 Portal Sounds
- Changed Portals to whirls
- Added some secrets.
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Gemarakup
1,183 Posts
Posted May 19, 2014
Replied 12 hours later
You're back to the Portal 1 mod thing? I don't recommend it. Portal 1 is not capable of many things that were fixed in the Portal 2 engine.
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Chilius03
96 Posts
Posted May 19, 2014
Replied 7 hours later
We're using Portal 2, not Portal 1
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Chilius03
96 Posts
Posted May 19, 2014
Replied 1 hour later
https://www.youtube.com/watch?v=jKgJDZYNM0Y This is just a video with Microsoft Mary as GLaDOS but at the end features a mini trailer
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Gemarakup
1,183 Posts
Posted May 19, 2014
Replied 28 minutes later
Quite impressive if those are your maps, but I don't know if reepblue or kyo are accepting this though. I mean, if you make a mod, you use you're own maps. If this mod seems to be going anywhere, I might join in, but currently, looking for maps by others is not leading anywhere. Using the BP robot (Microsoft Mary?) might be a nice idea. FYI, those are not the proper E3 sounds from the Portal gun. Those are single sounds that are meant to be together with some others. Also, I haven't seen the first map with the two faith plates remade before, where is that from?

I'm interested in looking at the source code of this, to see how you made this, if it's a mod or a VPK override and to see if I can change the sounds a bit to make them less plain, so if you can send it, I would like to look at it.

Also, that's not the beta crosshair, that's just before Valve added it, and I think the final crosshair version is better looking.

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Chilius03
96 Posts
Posted May 19, 2014
Replied 1 hour later
I won't be using those maps.
The first map with the two faith plates is from https://www.youtube.com/watch?v=5bokjbmzN8o
I am going to rip some sounds, currently borrowing.
Microsoft Mary comes with speakonia, which is also the BP robot.
Beta crosshair, just gonna say it is.
Well it is just a bunch of portal2 portal2_dlc3 portal2_dlc4 and portal2_dlc5 pak01's
aside from the code, It's a bit garbage. I can publicly upload it currently but only here.

It will be on mediafire for now but hopefully on the TWP files.

V1.3
Here we go.

Credits:
Portalgun - Me (Radelite is working on a better one)
Portal Particles - Me
Supporters - BenVlodgi and Radelite

Download: http://www.mediafire.com/download/7nt0j ... eta+V1.zip

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Chilius03
96 Posts
Posted May 19, 2014
Replied 4 minutes later
If anyone could, please change the portals to be brighter.
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Gemarakup
1,183 Posts
Posted May 20, 2014
Replied 19 hours later

Chilius03 wrote:
I won't be using those maps.
The first map with the two faith plates is from https://www.youtube.com/watch?v=5bokjbmzN8o
I am going to rip some sounds, currently borrowing.
Microsoft Mary comes with speakonia, which is also the BP robot.
Beta crosshair, just gonna say it is.
Well it is just a bunch of portal2 portal2_dlc3 portal2_dlc4 and portal2_dlc5 pak01's
aside from the code, It's a bit garbage. I can publicly upload it currently but only here.

It will be on mediafire for now but hopefully on the TWP files.

V1.3
Here we go.

Credits:
Portalgun - Me (Radelite is working on a better one)
Portal Particles - Me
Supporters - BenVlodgi and Radelite


Download: http://www.mediafire.com/download/7nt0j ... eta+V1.zip

Why do you have so many dlc folders? Did you just add every time? OK.

I figured out how he made the cube. (It's probably the dynamic version with a script).

Chilius03 wrote:
If anyone could, please change the portals to be brighter.

That depends on your PC.