Portal 2 E3 Revival Project? anyone?
More exciting visuals than final (Valve didn't want it to be like that because, they wanted it to be darkish).
Sounds sound better (but Valve changed it probably so it won't be so noisy, so I'm making a new soundscript).
Portalgun looks better and less bulky (Valve probably just wanted a new model).
The reason the portalgun without the hold animation that disappears "is" better, because the player can focus on the object and not on the gun (The gun was probably a WIP, and Valve didn't make the holding animations yet).
Panels move faster in newly made chambers. (Just Feng Shui, I guess, but Valve probably wanted the place to be constructed from ruins, so they removed the newly made chambers).
yishbarr wrote:
Portalgun looks better and less bulky (Valve probably just wanted a new model).
Yeah, I can't help but notice that the portal gun feels bulky. It's like it's slower than the first game.
I've been trying to make a soundscape like the one in the laser map, with all those noises from outside.
I can't make all of this, but for whoever wants to:
-soundscapes
-Portal gun sound script for packing in maps with sounds (Possible. Uses only some sounds of RubyCarbuncle's)
-sprites for the laser
-examples for green glowing laser emitters and catchers, and for excursion funnel light and button lights.
-Ports for portal 1 platform pole models
-New models for vent flanges and catwalks and proper doors. (I doubt it's possible, but it's worth writing it).
-Examples for different fog types.
-Portal 1 material sounds and footsteps. (Requires VPK override unfortunately).
-portal gun model
-anything you can think of.
I'm trying to recreate the TDB chamber with soundscapes and stuff. I'm quite keen on having maps with this.
tile wrote:
there weren't any platform pole models in portal 1. those are just brushed.
There are a few, for the BTS areas, but they aren't used much. The brushwork ones are more common.
- Added E3 Crosshair
- Added E3 Portalgun
- Currently Portal 1 sounds.
- Aerial Faith Plate #2 Map.
Any comments?
- Added E3 Portal Sounds
- Changed Portals to whirls
- Added some secrets.
I'm interested in looking at the source code of this, to see how you made this, if it's a mod or a VPK override and to see if I can change the sounds a bit to make them less plain, so if you can send it, I would like to look at it.
Also, that's not the beta crosshair, that's just before Valve added it, and I think the final crosshair version is better looking.
The first map with the two faith plates is from https://www.youtube.com/watch?v=5bokjbmzN8o
I am going to rip some sounds, currently borrowing.
Microsoft Mary comes with speakonia, which is also the BP robot.
Beta crosshair, just gonna say it is.
Well it is just a bunch of portal2 portal2_dlc3 portal2_dlc4 and portal2_dlc5 pak01's
aside from the code, It's a bit garbage. I can publicly upload it currently but only here.
It will be on mediafire for now but hopefully on the TWP files.
V1.3
Here we go.
Credits:
Portalgun - Me (Radelite is working on a better one)
Portal Particles - Me
Supporters - BenVlodgi and Radelite
Download: http://www.mediafire.com/download/7nt0j ... eta+V1.zip
Chilius03 wrote:
I won't be using those maps.
The first map with the two faith plates is from https://www.youtube.com/watch?v=5bokjbmzN8o
I am going to rip some sounds, currently borrowing.
Microsoft Mary comes with speakonia, which is also the BP robot.
Beta crosshair, just gonna say it is.
Well it is just a bunch of portal2 portal2_dlc3 portal2_dlc4 and portal2_dlc5 pak01's
aside from the code, It's a bit garbage. I can publicly upload it currently but only here.
It will be on mediafire for now but hopefully on the TWP files.
V1.3
Here we go.
Credits:
Portalgun - Me (Radelite is working on a better one)
Portal Particles - Me
Supporters - BenVlodgi and Radelite
Download: http://www.mediafire.com/download/7nt0j ... eta+V1.zip
Why do you have so many dlc folders? Did you just add every time? OK.
I figured out how he made the cube. (It's probably the dynamic version with a script).
Chilius03 wrote:
If anyone could, please change the portals to be brighter.
That depends on your PC.