CP_Steven ready for beta testing

Avatar
sbrown
303 Posts
Posted Jul 18, 2008
Anyone who would like to beta test my new team fortress 2 map post your name here.
Advertisement
Registered users don't see ads! Register now!
Avatar
MrTwoVideoCards
584 Posts
Posted Jul 19, 2008
Replied 22 hours later
I think we need to decide if the map is fugly first before playtesting. IE: screenshots please.

And Perhaps some more detail about the map, and it's design?

Also I hope it's Final name won't be CP_Steven.

Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 14 minutes later

MrTwoVideoCards wrote:
I think we need to decide if the map is fugly first before playtesting. IE: screenshots please.

And Perhaps some more detail about the map, and it's design?

Also I hope it's Final name won't be CP_Steven.

Ok Ill get some shots up.. The final wont be cp_steven thats just the beta name.

The map is a 2 control point mirrored map.

Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 11 minutes later
Second Control point
Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 1 minutes later
Spawnhallway
Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 1 minute later
Final image
Avatar
Doomsday192
371 Posts
Posted Jul 19, 2008
Replied 16 minutes later
couldnt you just use imageshack instead of attaching it to a quadruple post?

and the sewer cap room has overbright models in it

Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 2 minutes later

Doomsday192 wrote:
couldnt you just use imageshack instead of attaching it to a quadruple post?

and the sewer cap room has overbright models in it

Can you please stop replying to my posts?

Avatar
Ricotez
738 Posts
Posted Jul 19, 2008
Replied 9 minutes later
Well, it looks quite well so far, better than some custom maps I've seen, and this one is still in beta... I've got holiday now, so I could help you with beta testing.
Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 1 minutes later

Ricotez wrote:
Well, it looks quite well so far, better than some custom maps I've seen, and this one is still in beta... I've got holiday now, so I could help you with beta testing.

My steamid is b7342, add me and message me if you would like to betatest.

Avatar
Ricotez
738 Posts
Posted Jul 19, 2008
Replied 1 minute later
Can't do now, will add you tomorrow.
Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 1 minute later

Ricotez wrote:
Can't do now, will add you tomorrow.

that's fine.

Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 10 minutes later
I was having some model issues with the courtyard, i fixed them here's a pic of it.
Avatar
Remmiz
631 Posts
Posted Jul 19, 2008
Replied 22 minutes later
Is it just two spawn rooms that combine into a single area and try to cap that one control point?
Avatar
Doomsday192
371 Posts
Posted Jul 19, 2008
Replied 1 hour later

sbrown wrote:
Can you please stop replying to my posts?

stop replying to your posts?

i was giving advice!

edit: calm down, dooms

calm...

Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 1 hour later

Remmiz wrote:
Is it just two spawn rooms that combine into a single area and try to cap that one control point?

Yes, they also connect through the sewer with 2 paths

Avatar
sbrown
303 Posts
Posted Jul 19, 2008
Replied 1 minute later

Doomsday192 wrote:
stop replying to your posts?

i was giving advice!

edit: calm down, dooms

calm...

Edit: don't put edit unless you actually edited your post first.

Avatar
Doomsday192
371 Posts
Posted Jul 19, 2008
Replied 1 hour later
...i did edit it

it doesnt say you edited it if you changed it within a couple minutes of posting it

Avatar
Duffers
474 Posts
Posted Jul 19, 2008
Replied 1 minute later
Stop it now, children.
Advertisement
Registered users don't see ads! Register now!
Avatar
Doomsday192
371 Posts
Posted Jul 19, 2008
Replied 1 minute later
yessir